Chest Loot Table Not Randomizing

Started by Lil Shoosh on

Topic category: Help with modding (Java Edition)

Last seen on 10:24, 30. Dec 2023
Joined Apr 2020
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Chest Loot Table Not Randomizing

So, I had made a tower structure that has chests on each level. Each chest is supposed to have random items from the loot table I made. I used the command blocks to set randomized chests, and they are randomized when I place them, but they don't seem to be randomized when the structure generates in the world. Can someone help me understand what's wrong?

Last seen on 09:08, 23. Jun 2020
Joined May 2020
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Which command did you use?…
Fri, 06/05/2020 - 07:21

Which command did you use?

Did you open the chests before saving the structure? If a chest is opened for the first time, loot will be generated based on its loot table. This loot is then saved as the chest's content. In order for chests to be random, they have to be saved without opening them first.

Last seen on 03:10, 19. Feb 2022
Joined Jun 2019
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^ ^ ^  Make sure you are on…
Fri, 06/05/2020 - 07:30

^ ^ ^ 

Make sure you are on 1.14 or newer. Loot tables do not work before that version.

Last seen on 15:05, 6. Oct 2023
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Use online Command…
Sat, 06/27/2020 - 07:42

Use online Command Generators with /setblock like MCStacker.net. they are randomly generating. But it's generating no stacks (for me, i think it's a bug)