Started by
McModded1.14
on
Topic category: Minecraft mod ideas exchange
I have thought Minecraft needed a cave update so I did it instead. Also any ideas that aren’t to advanced I read in here might be added to the mod.
Edited by McModded1.14 on Fri, 05/29/2020 - 00:52
Hmmm... can you try exporting and then re-importing the texture?
Okay
It worked!!!!!!!!!!!!!!!!!!!!!!!!!! Now I can start building the structures: Cyclops lair and the Korokain Villages. They will both be in the jungle :) Also before any of that I need to make the cyclops model. The cyclops might look different.
Nice. I think that the texture was corrupted or something.
Can’t wait to see the cyclops!
The new cyclops will be pretty tall. It needs to be: if it was shorter it wouldn’t be able to see the player from a jungle tree. It hopefully will be around 6-10 blocks tall. Right now I am finishing the model. I will create a texture once it’s done. Also cyclops will be bosses and be very strong and if I can figure it out it might smash jungle trees just to find someone so don’t build a base near one. I will use procedures for breaking blocks.
👍🏼
The Cyclops will be a boss and also currently the animations for the legs are broken. I will fix it quickly then build the structure then I will release the first 1.15 beta
I am almost done the first 1.15 beta :)
I will release it either tomorrow or a few days after. I need to build the structure. It will be different than the 1.12 version which only 1.15+ are currently supported in Cavecraft: Cave Update 1.4 also once 1.16 is released and the fabric plugin is updated to it I will release the fabric version. Also once 1.16 is supported by mcreator forge or fabric I will upgrade the nether update with Upgrade Infernal. Bees+ and Oceans+ are coming. Lastly, The Ancient Forest 1.1 might include purple fire :)
It will be very hard for me to add a custom campfire. I hope it will turn out.
Also End+ 0.2 is coming soon, I only need to make the model and add trees to the end.
My Cavecraft: Cave Update workspace ended up getting corrupted. It might take a few days to re add everything again. But good news I think I got the trading system to work.
I will remake the models and they will be better than ever before. Each time something goes wrong the mod will come back better each time. The stalactite model looked weird mostly because how small it was. I am remaking all 20 models and Glowshrooms will hopefully get a better model thats 3d same with caveshrooms. Everything will be remade some with better models some not.
The thing is not everything will have custom models since that will be a future update: 1.5. 1.5 will include the following: more plantlife and mobs, ores, stone, variations of certain mobs