Started by
FrogKing
on
Topic category: Help with MCreator software
So I want to make a sword which will display an overlay when you attack an enemy. I set the living entity hit with tool procedure on the sword to set an NBT tag for the source entity(which I assume is the player) to true. Then I set the condition for the overlay to if the NBT tag for the target entity(which I assume is also the player as I couldn't use source entity) is true. But when I attack an enemy with the sword nothing happens. Am I just missing something really obvious here because I can't see why it wouldn't work. I'd rather not use global variables because, unless I'm mistaken, there's no way to make them player specific.
Please check the changelog and existing issues before filling forum with duplicates.