Help With Loading The Mod In-Game

Started by Argus Obsidian on

Topic category: Help with modding (Java Edition)

Last seen on 16:47, 29. Oct 2023
Joined Jun 2020
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Help With Loading The Mod In-Game

When making my mod in MCreator, everything seems to work fine. I recompile the code, and build the mod so I can export it. But when I use the mod in-game (1.15.2, latest forge) I get the following error: https://pastebin.com/RNf0GciJ

My mod only introduces 3 things to the game: a gun, an armor set, and a plant. I don't do anything with the advancements, so I don't understand why the game keeps crashing. I loaded the mod yesterday with the same features, and it worked. I tried adding a new thing to the mod, but deleted afterward. Right after that, the mod started crashing, even though nothing in it had really changed. What can I do to fix this?

Last seen on 22:41, 29. Dec 2021
Joined Mar 2020
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Try creating a bug report
Tue, 06/23/2020 - 23:14

Try creating a bug report

Last seen on 16:47, 29. Oct 2023
Joined Jun 2020
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Are you sure it's a bug?…
Sat, 06/27/2020 - 00:35

Are you sure it's a bug? Maybe not something wrong with my mod? I'm just confused about what the best plan of action is because it's a really strange error. It seems to not only involve advancements, but also NetworkSystem, and I do have really bad internet. I'm testing it in a new single player world each time, so I'm not sure why it would need internet connection though...

Last seen on 16:47, 29. Oct 2023
Joined Jun 2020
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After doing a lot of work, I…
Wed, 07/01/2020 - 00:22

After doing a lot of work, I restarted the entire mod from scratch and recreated all 72 element again. After that, it started working again. I believe that the issue may be caused by the fact that I exported the mod from one computer, and transferred it to another. It seems to be some sort of bug.