I would like to add a condition for the damage reduction of ENCHANTEMENTS because we can't make any special protections
(BTW We can't see comments on forum topics and tickets)
Issue comments
Yeah it is a modifier in the enchantement mod element options, i just want a condition to it, so that, i can do something like
Return --> If Source entity is sub type of Ice Zombie
So the enchantement will only protect when an Ice Zombie attacks the player with the armor enchantement with Ice Protection
Yeah, also using Source Entity is spamming the console with:
32:25.44 [Render thread/INFO] [STDERR/]: [net.mcreator.elementalmaster.procedures.OnEntityAttackedProcedure:executeProcedure:38 Failed to load dependency sourceentity for procedure OnEntityAttacked!
32:25.44 [Render thread/INFO] [STDERR/]: [net.mcreator.elementalmaster.procedures.OnEntityAttackedProcedure:executeProcedure:38 Failed to load dependency sourceentity for procedure OnEntityAttacked!
32:25.44 [Render thread/INFO] [STDERR/]: [net.mcreator.elementalmaster.procedures.OnEntityAttackedProcedure:executeProcedure:38 Failed to load dependency sourceentity for procedure OnEntityAttacked!
32:25.44 [Render thread/INFO] [STDERR/]: [net.mcreator.elementalmaster.procedures.OnEntityAttackedProcedure:executeProcedure:38 Failed to load dependency sourceentity for procedure OnEntityAttacked!
32:25.45 [Render thread/INFO] [STDERR/]: [net.mcreator.elementalmaster.procedures.OnEntityAttackedProcedure:executeProcedure:38 Failed to load dependency sourceentity for procedure OnEntityAttacked
Working on website update atm
I don't see what you mean