loot tables

Started by cookiething on

Topic category: Help with MCreator software

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loot tables

i'm trying to give a mob a certain drop that only appears sometimes with a loot table, but how do I?

Joined Feb 2020
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I myself don't use loot…
Mon, 08/10/2020 - 22:53

I myself don't use loot tables. I actually do it via procedures instead. 

You can make a procedure with the "entity killed" trigger, and put an if block below it. Then, you can grab the "is event/target entity (sub)type [entity name] block, and place it in the if block, but not as the outcome of it. After that, you can get the "do with 70% chance" template from the procedure library, and decrease/increase chances for each mob drop. Please note that you need to use if blocks to determine the chance. Below those if blocks, as their outcomes, put "spawn [gem]" blocks, which you can get from the "world management" tab of the procedure maker.

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where is that is block you…
Tue, 08/11/2020 - 16:29

where is that is block you were talking about?

 

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where is that is block you…
Tue, 08/11/2020 - 16:31

where is that is block you were talking about

 

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sorry i didn't notice i…
Tue, 08/11/2020 - 16:32

sorry i didn't notice i already posted  the reply

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Which block? The chance…
Wed, 08/12/2020 - 03:33

Which block?

The chance thing is in the template library for making procedures if that's what you're talking about.

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the first block you talked…
Thu, 08/13/2020 - 23:33

the first block you talked about