Cavecraft: Cave Update! (Tons of Cave Biomes!)

Downloads:
512
Upvotes: 19
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Project status
Stable
License
All Rights Reserved
Project members
Lead developer
Modification type
Supported Minecraft versions
1.16.5

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Cavecraft: Cave Update is a Minecraft 1.16.4 mod that exists to update caves and other parts of Minecraft. Cavecraft: Cave Update.

New Mobs and Bosses:

Cavemen: the villagers of the caves. As of 1.5 they have professions and have cave villages and guards.

Credits:

- NorthWestTrees Gaming for the trading system tutorial without the tutorial the trading update wouldn't be here since I don't understand gui procedures. I figured a way out myself. less random but it still works in 1.5+

- Al114 suggested some ideas and they made it in the mod such as the mushrooms. Some of the ideas are still being added.

-Ocey suggested heated iron which arrived in 1.5.

- All of you that downloaded and/or upvoted Cavecraft: cave update!!!!

Confirmed Updates:

- v 1.6 the world update. Will add a lot of content to Cavecraft cave update

- v 1.7 will add stone types for every biome hopefully or new caves per biome. either one or both

 

Modpacks and More:

showcasing my mod is allowed along with making videos with my mod. also currently there are no translations since English is the only language I know.

Also feel free to use cavecraft: cave update in a modpack if you want, have fun! Also I develop my mods by myself so updates won't be done in a day :)

Cavecraft: Cave Update - Mods - Minecraft - CurseForge is the curseforge link

Minecraft mod files
Cavecraft 1.5.1.jar - V 1.5.1 adds the cave biomes so its not just beta snapshots and it also adds the jungle tribes and cyclops back Uploaded on: 06/15/2021 - 22:16   File size: 1.14 MB
Changelog

Cavecraft 1.4:

cavecraft 1.4 pre release:

- Cyclops boss spawns in a custom island in jungles for now. 

- Cyclops eye and block: Don't function properly yet. 

- Karakains are now slightly more common to spawn in raiding parties. 

- Caves will change soon.

- Bugfixes:

Caveroot plants spawn on flat worlds for some reason. (Fixed and is no longer an issue.

- 1.16/ 1.4: added caveman variants and more.

- beta 1.6 test

a beta build for v 1.5 that adds more blocks, stalactites that generate and 5ish cave biomes

Cavecraft 1.5 pre 2:

- Adds more cave biomes

- rebalanced cave village generation (now they arent everywhere and are somewhat rare)

- added poison caves biome

- cave biomes now can generate up to y 80 if there are caves that high up

- Added 4 new weapon types: halberd, dagger, sickles, and clubs.

- Heated irons now useful

 

omg thats so funny to me. as I am thinking of readding 1.12 support this gets 112 downloads. Coincedence? I think not

oh. wow. I forgot I had a buggy version on here. I mean the 1.15 one. Somethings coming soon. A hint is on github.

https://github.com/McModded114

101 downloads???!??!?!??!
I am going to try to finish the update before a week has passed :)

why not add a craftable item known as the philosiphers stone

Sure. It will be used to craft a wand that casts different spells depending on what ore is in it.
Also nice idea :)
It will probably be in 1.5, which will be a large update and will redo the 1.12 version to be closer to the 1.15 version.
Also 1.5 will add more ores with a lot of uses.

Wow. I didn’t expect 98 downloads this fast. I need to quickly make the block models already

Also everything from the old version will be added to 1.15 except for the buggy generation in the next update. Also the next update will also retexture everything.

Also retexturing every block is very annoying to do so I hope everyone will appreciate me taking the time to retexture everything and also add 9 varients of stalactites. I will even add horizontal spikes.

I am updating soon. I am just figuring out how I am going to do the models for all the blocks.