Midnight Madness requires GeckoLib(https://www.curseforge.com/minecraft/mc-mods/geckolib)
Mod on CurseForge(https://www.curseforge.com/minecraft/mc-mods/midnight-madness)
Previous update(1.1.2):
- Fixed Fear effect not working;
- Fixed Fallen King's texture bug.
Next update(1.2):
- ...
Supported languages:
- English
- Russian
Mod reviews:
- Russian(v 1.1)
My other projects:
- Nonexistent+
- Timeless Power
- DotA Mod
- LTA Universe
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- Greetings, mortals! Here's what the version 1.0 contains:
- 7 new mobs:
- 4 demons;
- 2 full moon demons;
- 1 demonic boss;
- New material - Demonium;
- 4 types of Souls and tools to work with them;
- Midnight Necronomicon - an in-game guide book;
- 2 new structures;
- New potion effects;
- Some new blocks;
- Cursed Altar - a block to perform dark rituals;
- 2 armor sets;
- 10+ new advancements;
- New items;
- New tools and swords.
- In 1.1 update:
- 5 new items:
- Dark Crown;
- Lime, Pink, Yellow and Blue Soul Cages;
- Slightly darkened color of the Green Soul Cage;
- Changed recipe of the Green Soul Cage;
- Fixed GUI sizes to work properly with JEI and other mods;
- Added missing recipes for Demonic and Shadow armor sets;
- Some GUI fixes;
- Other minor changes and fixes.
- In 1.1.1 update:
- Fixed possibility of obtaining Demonium Ore with any harvest level of tool;
- Improved Dark Wolf's walking animation;
- Added 'get back to main page' button to Midnight Necronomicon;
- Increased attack range for majority of mobs;
- Fixed Skeleton King being able to cast 2nd spell after death;
- Added welcoming message.
- In 1.1.2 update:
- Fixed Fear effect not working;
- Fixed Fallen King's texture bug.
Looking pretty good so far, can't wait to see more :D