Dota Mod adds artifacts, weapons, tools, mobs, runes and other things from the well-known Dota Universe!
The mod has a number of commands to configure its functions. Type /dotaHelp in-game to learn more.
Dota Mod 2.0 and higher requires GeckoLib
Dota Mod 2.1 and higher requires Curios API
Latest update - Runic Update (2.2):
Items:
- General:
- Rebalanced damage of all tools using new formula: (X/4)+4, where X is damage value from Dota 2.
- Rebalanced damage bonus of Cornucopia using new formula: X/4, where X is damage bonus value from Dota 2.
- Rebalanced armor bonus of Wraith Band using new formula: X-0.5, where X is armor bonus value from Dota 2.
- Item type of the Quelling Blade, Broadsword, Blades of Attack, Claymore, Mithril Hammer, Desolator and Battle Fury can now be changed to 'Curios Bauble' and vise versa using new recipe. Damage bonus is halved.
- 8 new items:
- Consumables - 2: Blood Grenade, Tango.
- Miscellaneous - 3: Vitality Booster, Ring of Tarrasque, Tiara of Selemene.
- Other - 1: Refresher Orb.
- Recipes - 2: Refresher Orb, Item Type Change.
- Blight Stone:
- Changed item type to 'Curios Bauble'. Now works only when in 'Curios: Dota' slot.
- Bottle:
- Updated description.
- Added description for every bottled rune.
- Added unique regeneration effect.
- Bracer:
- No longer gives +1 Attack Damage(7.37).
- Now gives +2 Health(7.37).
- Dust of Appearance:
- Added 30 seconds cooldown.
- Updated description.
- Now slows by 20% instead of giving Slowness effect.
- Healing Salve:
- Removed cooldown.
- Updated description.
- Fixed sound not playing when used on other entity.
- Added unique regeneration effect.
Blocks:
- 1 new block - Wisdom Rune Generator.
- Proximity Mine:
- Detection radius increased from 3 to 3.5 blocks.
Runes:
- Added Wisdom Rune:
- Spawns on Wisdom Rune Spots, which can be found in forests, less frequently than Bounty Rune Spots.
- Gives 125 XP by default upon using.
- Refills Bottle as well.
- General:
- Added rotating idle animation to every rune.
- Added description for every rune.
- Bounty Rune:
- Now gives 80 gold instead of 100 by default.
- Haste Rune:
- Now gives percentage movement speed amplification, 80% by default.
- Regeneration Rune:
- Entirely reworked: now works just like in Dota 2.
- Added unique regeneration effect.
Configuration:
- Added "Actions remove invisibility" option which determines if the block/item interractions and attacks remove Invisibility effect, like it is in Dota 2. Set to 'false' by default.
- Added "Bounty Rune gold amount" option which determines how much gold does the Bounty Rune give when activated.
- Added "Amplify Damage Rune damage amplification" option which determines how much of damage percentage an Amplify Damage Rune increase. Default is still 80% increase.
- Added "Water Rune health restoration" option which determines how much health a Water Rune restores. Default is still 6 health.
- Added "Haste Rune movement speed amplification" option which determines how much of movement speed percentage a Haste Rune increase.
- Added "Regeneration Rune full heal percentage" option which determines how much of health percentage a Regeneration Rune restore at full power.
- Added "Regeneration Rune reduced heal percentage" option which determines how much of health percentage a Regeneration Rune restore at reduced power (when attacked by player).
- Added "Wisdom Rune XP amount" option which determines how much XP a Wisdom Rune provides upon activation.
- Added "Amplify Damage Rune effect duration" option which determines duration of the Amplify Damage Rune effect.
- Added "Haste Rune effect duration" option which determines duration of the Haste Rune effect.
- Added "Regeneration Rune effect duration" option which determines duration of the Regeneration Rune effect.
- Added "Invisibility Rune effect duration" option which determines duration of the Invisibility Rune effect.
- Added "Gold drop percentage" option which determines what percentage of a killed mob's health converts into gold.
- Added "Item cost multiplier" option which determines the multiplier of item costs in the Shopkeeper's store.
- Changed "Full health stops regeneration" option to affect only certain regeneration effects (Tango, Healing Salve and Regeneration Rune).
- Updated "Gold lose on death percentage" option.
- Removed "Damage stops regeneration" option as this mechanic was changed.
Advancements:
- 3 new advancements:
- "From the Core of the Universe, a Treasure" (Activate any rune).
- "The Self is Made Whole" (Activate all runes at once).
- "Money to Burn!" (Earn 10000 gold from Bounty Runes).
- Fixed advancement "Don't Bottle Up Your Feelings" sometimes not being granted when bottling Water Rune.
Other:
- Sound improvements.
- Added 2 new attributes - "Dota Mod: Additional Health" and "Dota Mod: Additional Attack Speed".
- Dota Mod now doesn't affect Minecraft's Regeneration effect and uses its own.
- Decreased Bounty Rune Spot spawn rate.
And some other minor changes and fixes.
Recommended mods for better experience:
Supported languages:
-
English
-
Russian
My other projects:
The Dota Items mod is here! After 2 months of development, I'm ready to present you the first version of the mod, containing:
- The Shopkeeper and his house where you can buy items added by this mod;
- Gold Coins(10/25/50/100) which you can use to buy items;
- Quelling Blade;
- Blight Stone;
- Mithril Hammer;
- Desolator;
- Broadsword;
- Bottle.
Every item added by this mod have a 3d model!
- In 1.0.1 update:
- Fixed a bug with Corruption and Lesser Corruption not working properly;
- Updated Shopkeeper's GUI;
MBE:
- Changed Corruption armor reduction value(from 6 to 4).
- In 1.0.2 update:
- Updated Bottle model/texture;
- Updated the localization files.
- In 1.1 update:
- 6 new items:
- Consumables: Healing Salve;
- Equipment: Claymore;
- Miscellaneous: Ring Of Health, Void Stone;
- Other: Battle Fury, Perseveranse;
- 7 new achievements:
- Dota Items(Something from DotA Universe appeared in this world...);
- Blood Money(Get your first Gold Coins);
- Good Deal(Buy something from The Shopkeeper);
- Did You Call The Doctor?(Use the Healing Salve on someone);
- Now They Will Suffer!(Create the Desolator);
- Farming Just Got Easier!(Create the Battle Fury);
- Heaven's Wrath On You!(Kill The Shopkeeper);
- Fixed The Shopkeeper disappearing;
- The Shopkeeper is now susceptible to player damage;
- Added event on Shopkeeper's death;
- Mithril Hammer now identifies as pickaxe;
- Other minor fixes.
- In 1.2 update:
Mod was almost completely rebuilt to fix some issues.
Modid was changed from dota_items to dotamod. Be prepared: everything from the mod will disappear as you load in old world with new version of DotA Mod.
- 6 new items:
Consumables:
- Tome of Knowledge;
Other:
- Bottle(Bounty/Double Damage/Haste/Invisibility/Regeneration Rune);
- 7 new blocks:
- Bounty/Double Damage/Haste/Invisibility/Regeneration Runes;
- Rune Spawner/Bounty Rune Spawner(with no functions yet);
- 5 new structures:
- Rune Spots(Bounty spawns in forests and rivers, other runes only in rivers);
- Changed bottle texture(3d->2d) due to its bugginess;
- The Shopkeeper:
- Updated trade gui;
- Updated chat massages;
- Updated Shopkeeper's House;
- Increased Shopkeeper's House spawn rate;
- Updated description of some items;
- Updated Desolator's damage;
- Updated color of some items' names/descriptions;
- Changed Ring of Health/Perseverance passive heal;
- Achievements:
- Dota Items - achievement deleted;
2 new achievements:
- Learning Is Light - Read the Tome of Knowledge;
- Don't Bottle Up Your Feelings - Bottle up any rune;
- Other minor changes/fixes.
- In 1.3 update:
- Blocks:
- Rune Spawner:
- Name changed to Rune Spot;
- Bounty Rune Block:
- Name changed to Bounty Rune Spot;
- 1 new block - Proximity Mine:
- Detonates when detects a living entity in radius of 3 blocks;
- Detection delay - 1 second, explosion delay - 1 second(total explosion delay - 2 seconds);
- Can be crafted from 3 iron ingots, 3 gunpowders and 1 redstone;
- Added 5 new commands:
- dotaShopkeeperVoiceOn / dotaShopkeeperVoiceOff - Enables/Disables Shopkeeper's voice;
- dotaProximityMinePVPOn / dotaProximityMinePVPOff - Enables/Disables player detection on Proximity Mine;
- dotaHelp;
- Fixed Ring of Health/Perseverance's passive regeneration not working properly and causing lags;
- Other minor changes/fixes.
- In 1.3.1 update:
- Updated Quelling Blade:
- Number of uses increased to 800(MBE: 500);
- Damage increased to 8(MBE: 5);
- Added delay between The Shopkeeper's responces when the deal fails;
- Disabled Ring of Health/Perseverance passive regeneration until I fix issues with it;
- Added German translation;
- Mod was ported to Minecraft 1.18.2.
- In 1.3.2 update:
- The Shopkeeper:
- Removed voicelines;
- Expanded welcoming messages;
- Removed relevant commands;
- Decreased chances of Gold Coin drop from every mob except Bat and Silverfish: from 50% to 40%(MBE: from 50% to 30%);
- Ring of Health/Perseverance passive regeneration was fixed and enabled back.
- In 1.4 update:
- 1 new block: Water Rune;
- 1 new structure: Water Rune Spot;
- 3 new items:
- Equipment: Blades of Attack, Boots of Speed;
- Other: Phase Boots;
- Chainmail Chestplate is now defined as Chainmail and can be purchased from The Shopkeeper for 550 gold;
- Added boots activation key bind;
- Expanded equipment page of trade GUI;
- Added subtitles for almost all mod sounds;
- Increased Rune Spots spawn rate;
- Other minor changes/fixes.
- In 1.4.1 update:
- Fixed wrong properties of Boots of Speed;
- (1.18.2)Fixed missing Shopkeeper's model;
- Mod was ported to Minecraft 1.19.2;
- Other minor changes.
- In 1.5 update:
- Added new gold counting system;
- Fixed some sound issues;
- Other changes and fixes.
MBE version:
- Rebalanced properties of some tools:
- Blades of Attack: reduced efficiency by 2, enchantability by 5, damage by 1 and durability by 150;
- Broadsword: reduced damage by 1 and durability by 100;
- Claymore: reduced damage by 2 and durability by 200;
- Mithril Hammer: reduced harvest level by 1;
- Desolator: reduced damage by 4 and durability by 100;
- Battle Fury: reduced damage by 6.
- In the "Reborn" Update(2.0):
Welcome to Dota Mod 2.0! This is the "Reborn" of the mod, which is directed to improve the quality of the mod, as well as to revive it for further development.
General:
- Dota Mod from now have only one version, which is Minecraft-Balanced. The "Original Stats" version is no longed officially supported;
- Dota Mod now requires GeckoLib to work;
- Dropped Forge 1.16.5 support;
- Entirely remade Dota Mod's gold system:
- The amount of dropped gold is now based on maximum health of defeated mob;
- Set player gold limit to 99999, as it is in Dota 2;
- Updated gold counter overlay;
- Updated all sounds to fix the issues. Added new sounds;
- Updated mod commands:
- Changed all commands that had On/Off to have true/false as the argument instead;
- Added new command - /dotaGoldSound true/false, which enables/disables the sound of gold dropping from mobs;
- Added new command - /dotaGoldAdd <amount>, which adds specified amount of gold to you(from 1 to 99999);
- Added new command - /dotaDamageStopsRegeneration true/false, which enables/disables player damage stopping regeneration effect of other player;
- Added new command - /dotaFullHealthStopsRegeneration true/false, which enables/disables full health stopping regeneration effect;
Items:
- All items were rebalanced, the details won't be described here as there is too many;
- Updated description of all items to match the description in Dota 2;
- Removed forever: Gold Coins(10/25/50/100);
- Temporarily removed: Boots of Speed, Phase Boots, Ring of Health, Void Stone, Perseverance;
- Added new items: Dust of Appearance, Cornucopia, Recipe: Battle Fury;
- Tome of Knowledge:
- Item is no longer available to purchase from The Shopkeeper. The item was deleted from Dota 2, but will remain in the mod as the creative-only item;
- Blight Stone:
- Updated item texture;
- Healing Salve:
- Updated item texture;
- Bottle:
- Updated item texture;
- Improved item mechanics;
- Quelling Blade
- Updated item model and texture;
Blocks:
- Proximity Mine:
- Improved block mechanics;
- Bounty Rune:
- Added animation;
- Now refills only 2 charges of Bottle, unless it already had 3 charges;
- Regeneration Rune:
- Updated block texture;
- Haste Rune:
- Updated block model and texture;
- Invisibility Rune:
- Updated block texture;
- Water Rune:
- Now refills only 2 charges of Bottle, unless it already had 3 charges;
- Rune Generator:
- Updated block name and texture;
- Will now sometimes generate 1 of 5 Power Runes. Can replace other runes upon spawning. The generating procedure is in development and will be improved in next updates;
- Bounty Rune Generator:
- Updated block name and texture;
- Will now sometimes generate Bounty Rune. The generating procedure is in development and will be improved in next updates;
Mobs:
- The Shopkeeper:
- Updated model and textures to fix its issues;
- Improved trade GUI;
- Added new trade page for Recipies;
- Added new responses for situation when the player doesn't have enough gold;
Advancements:
- Replaced "Did you call the doctor?" with "Which doctor you expecting?";
- Replaced "Good Deal" with "Happiness can be bought";
- Replaced "Farming Just Got Easier" with "Battle Fury!";
- Removed "Learning Is Light";
- Added "Dota Mod" - root advancement;
- Added "Greevil's Greed" - Earn 99999 gold;
- Added "This Will Be Explosive" - Create the Proximity Mine;
And some other changes and fixes.
I'm really glad I've returned to development of this project. Hope you enjoy, so Blink in Minecraft and test it out! See you next update!
- In the "Strength, Agility, Intelligence" Update(2.1):
General:
- Dropped Forge 1.18.2 support(may return someday).
- Added Forge 1.19.4/1.20.1 support.
- Dota Mod now requires Curios API to work.
- Added 6 Curios slots which are used by some Dota items.
- Added attributes:
- Strength: 1 point equals 1 player health point.
- Agility: 1 point equals 0.05 player attack speed.
- Intelligence: 1 point equals 0.5 additional xp player gains(only if value is higher than 20).
If the value is lower than 10, player will lose xp(0.5 xp for missing Intelligence point).
All attributes have a limit of: 1024 points for Strength, 2500 points for Agility and 999 points for Intelligence.
- Added new overlay that shows player's Strength, Agility and Intelligence.
- Moved player's gold amount overlay.
- Added configuration file.
- Commands /dotaFullHealthStopsRegeneration and /dotaDamageStopsRegeneration moved to configuration file.
- Added 7 new commands:
- /dotaAddStrength <target> <amount>
- /dotaAddAgility <target> <amount>
- /dotaAddIntelligence <target> <amount>
- /dotaSetStrength <target> <amount>
- /dotaSetAgility <target> <amount>
- /dotaSetIntelligence <target> <amount>
- /dotaSetGold <target> <amount>
- Updated /dotaGoldAdd command:
- Command changed to /dotaAddGold.
- Now you can choose the target who you want to add gold to.
- Updated /dotaHelp command: now provides more helpful information.
- Player now loses some amount of gold when dies. Default=20%, can be changed in configuration file.
- Fixed Dust of Appearance damaging its user if he was invisible.
- Updated Shopkeeper's House to be true Minecraft structure.
- Sorted Shopkeeper's shop by price.
- Added welcoming message.
Items:
- 11 new items:
- Equipment: Gauntlets of Strength, Slippers of Agility, Mantle of Intelligence, Circlet, Bracer, Wraith Band, Null Talisman.
- Miscellaneous: Ring of Health(Returned).
- Recipes for Bracer, Wraith Band and Null Talisman.
- Cornucopia:
- Is now a Curios item.
- Now gives +3 Attack Damage when worn.
- Changed item size in hud.
- Updated item description.
Blocks:
- Double Damage Rune renamed to Amplify Damage Rune. Base damage bonus reduced from 100% to 80%(7.35).
And some other minor changes and fixes.
- In 2.1.1 update:
- Improved attribute system.
- Fixed Agility attribute working incorrectly. Because of this fix, Agility is now 80 by default.
- Added key binding to show/hide Dota Mod overlay.
- Updated Null Talisman texture.
- Updated tooltips of some items.
- Other minor changes/fixes.
- In 2.1.2 update:
- Fixed wrong item costs in Russian localization.
- Minor changes/fixes.
- In the "Runic" update (2.2):
Items:
- General:
- Rebalanced damage of all tools using new formula: (X/4)+4, where X is damage value from Dota 2.
- Rebalanced damage bonus of Cornucopia using new formula: X/4, where X is damage bonus value from Dota 2.
- Rebalanced armor bonus of Wraith Band using new formula: X-0.5, where X is armor bonus value from Dota 2.
- Item type of the Quelling Blade, Broadsword, Blades of Attack, Claymore, Mithril Hammer, Desolator and Battle Fury can now be changed to 'Curios Bauble' and vise versa using new recipe. Damage bonus is halved.
- 8 new items:
- Consumables - 2: Blood Grenade, Tango.
- Miscellaneous - 3: Vitality Booster, Ring of Tarrasque, Tiara of Selemene.
- Other - 1: Refresher Orb.
- Recipes - 2: Refresher Orb, Item Type Change.
- Blight Stone:
- Changed item type to 'Curios Bauble'. Now works only when in 'Curios: Dota' slot.
- Bottle:
- Updated description.
- Added description for every bottled rune.
- Added unique regeneration effect.
- Bracer:
- No longer gives +1 Attack Damage(7.37).
- Now gives +2 Health(7.37).
- Dust of Appearance:
- Added 30 seconds cooldown.
- Updated description.
- Now slows by 20% instead of giving Slowness effect.
- Healing Salve:
- Removed cooldown.
- Updated description.
- Fixed sound not playing when used on other entity.
- Added unique regeneration effect.
Blocks:
- 1 new block - Wisdom Rune Generator.
- Proximity Mine:
- Detection radius increased from 3 to 3.5 blocks.
Runes:
- Added Wisdom Rune:
- Spawns on Wisdom Rune Spots, which can be found in forests, less frequently than Bounty Rune Spots.
- Gives 125 XP by default upon using.
- Refills Bottle as well.
- General:
- Added rotating idle animation to every rune.
- Added description for every rune.
- Bounty Rune:
- Now gives 80 gold instead of 100 by default.
- Haste Rune:
- Now gives percentage movement speed amplification, 80% by default.
- Regeneration Rune:
- Entirely reworked: now works just like in Dota 2.
- Added unique regeneration effect.
Configuration:
- Added "Actions remove invisibility" option which determines if the block/item interractions and attacks remove Invisibility effect, like it is in Dota 2. Set to 'false' by default.
- Added "Bounty Rune gold amount" option which determines how much gold does the Bounty Rune give when activated.
- Added "Amplify Damage Rune damage amplification" option which determines how much of damage percentage an Amplify Damage Rune increase. Default is still 80% increase.
- Added "Water Rune health restoration" option which determines how much health a Water Rune restores. Default is still 6 health.
- Added "Haste Rune movement speed amplification" option which determines how much of movement speed percentage a Haste Rune increase.
- Added "Regeneration Rune full heal percentage" option which determines how much of health percentage a Regeneration Rune restore at full power.
- Added "Regeneration Rune reduced heal percentage" option which determines how much of health percentage a Regeneration Rune restore at reduced power (when attacked by player).
- Added "Wisdom Rune XP amount" option which determines how much XP a Wisdom Rune provides upon activation.
- Added "Amplify Damage Rune effect duration" option which determines duration of the Amplify Damage Rune effect.
- Added "Haste Rune effect duration" option which determines duration of the Haste Rune effect.
- Added "Regeneration Rune effect duration" option which determines duration of the Regeneration Rune effect.
- Added "Invisibility Rune effect duration" option which determines duration of the Invisibility Rune effect.
- Added "Gold drop percentage" option which determines what percentage of a killed mob's health converts into gold.
- Added "Item cost multiplier" option which determines the multiplier of item costs in the Shopkeeper's store.
- Changed "Full health stops regeneration" option to affect only certain regeneration effects (Tango, Healing Salve and Regeneration Rune).
- Updated "Gold lose on death percentage" option.
- Removed "Damage stops regeneration" option as this mechanic was changed.
Advancements:
- 3 new advancements:
- "From the Core of the Universe, a Treasure" (Activate any rune).
- "The Self is Made Whole" (Activate all runes at once).
- "Money to Burn!" (Earn 10000 gold from Bounty Runes).
- Fixed advancement "Don't Bottle Up Your Feelings" sometimes not being granted when bottling Water Rune.
Other:
- Sound improvements.
- Added 2 new attributes - "Dota Mod: Additional Health" and "Dota Mod: Additional Attack Speed".
- Dota Mod now doesn't affect Minecraft's Regeneration effect and uses its own.
- Decreased Bounty Rune Spot spawn rate.
And some other minor changes and fixes.
this mod is so underrated?!? the models look really clean and well-done, and you out alot of effort into your modpage. you got my upvote! suggestion: 1.19?