Why does the mcreator not load my mods correctly

Started by OMegaTri on

Topic category: Help with MCreator software

Last seen on 18:24, 8. Jan 2021
Joined Oct 2020
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Why does the mcreator not load my mods correctly

When I put my: Mekanism-1.15.2 

                        MekanismGenerators-1.15.2

                        MekanismTools-1.15.2

In mcreator's minecraft mods folder it crashes or the game starts and says ,

"Error loading mods 3 errors have occurred during loading"

But these same files with my mod in the proper minecraft load and works?

Last seen on 00:30, 24. Aug 2023
Joined May 2014
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The MCreator test…
Mon, 11/02/2020 - 01:21

The MCreator test environment has never really liked when you use mods. Even things like Optifine often cause crashes. It's generally better to just not use them at all. If you absolutely HAVE to test your mod with other mods, you'll have to export it and use regular Minecraft.

If you add mods, you need to…
Mon, 11/02/2020 - 08:12

If you add mods, you need to use deobfuscated mods.

The MCreator test environment has never really liked when you use mods. 

This has nothing to do with MCreator but how Forge MDK works with deobfuscated environment.

100 % same rule applies when you work on mods without MCreator with Forge

Last seen on 18:24, 8. Jan 2021
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ok thanks
Fri, 11/06/2020 - 22:56

ok thanks

Last seen on 15:01, 22. Feb 2023
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but does someone know a good…
Wed, 07/21/2021 - 13:28

but does someone know a good mod decompiler and deobfuscator