Topic category: Troubleshooting, bugs, and solutions
Hello ! I'm on 2020.4 (with prelease update of 2020.5) in 1.12. and I have a problem with procedure for my overlay I have a wrong message and he don't find the symbol of this line:
if (SlotDisplayProcedure.executeProcedure(ImmutableMap.of())) {
⬆️
If you have an idea ?
The code of overlay:
package asilux.w2.cmws.fr.gui.overlay;
import net.minecraftforge.fml.relauncher.SideOnly;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.eventhandler.EventPriority;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.client.event.RenderGameOverlayEvent;import net.minecraft.world.World;
import net.minecraft.util.ResourceLocation;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.Minecraft;import com.google.common.collect.ImmutableMap;
import asilux.w2.cmws.fr.ElementsAsiluxdevMod;
@ElementsAsiluxdevMod.ModElement.Tag
public class OverlayRingSlotTrue extends ElementsAsiluxdevMod.ModElement {
public OverlayRingSlotTrue(ElementsAsiluxdevMod instance) {
super(instance, 183);
}@Override
@SideOnly(Side.CLIENT)
public void init(FMLInitializationEvent event) {
MinecraftForge.EVENT_BUS.register(new GUIRenderEventClass());
}
public static class GUIRenderEventClass {
@SubscribeEvent(priority = EventPriority.NORMAL)
@SideOnly(Side.CLIENT)
public void eventHandler(RenderGameOverlayEvent event) {
if (!event.isCancelable() && event.getType() == RenderGameOverlayEvent.ElementType.HELMET) {
int posX = (event.getResolution().getScaledWidth()) / 2;
int posY = (event.getResolution().getScaledHeight()) / 2;
EntityPlayer entity = Minecraft.getMinecraft().player;
World world = entity.world;
int x = (int) entity.posX;
int y = (int) entity.posY;
int z = (int) entity.posZ;
if (SlotDisplayProcedure.executeProcedure(ImmutableMap.of())) {
GlStateManager.disableDepth();
GlStateManager.depthMask(false);
GlStateManager.tryBlendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA,
GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableAlpha();
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation("asiluxdev:textures/slot_with_item.png"));
Minecraft.getMinecraft().ingameGUI.drawTexturedModalRect(posX + 99, posY + 90, 0, 0, 256, 256);
GlStateManager.depthMask(true);
GlStateManager.enableDepth();
GlStateManager.enableAlpha();
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
}
}
}
}
}
And the procedure code:
package asilux.w2.cmws.fr.procedure;
import net.minecraft.entity.Entity;
import java.util.Map;
import asilux.w2.cmws.fr.ElementsAsiluxdevMod;
@ElementsAsiluxdevMod.ModElement.Tag
public class ProcedureSlotDisplay extends ElementsAsiluxdevMod.ModElement {
public ProcedureSlotDisplay(ElementsAsiluxdevMod instance) {
super(instance, 184);
}public static boolean executeProcedure(Map<String, Object> dependencies) {
if (dependencies.get("entity") == null) {
System.err.println("Failed to load dependency entity for procedure SlotDisplay!");
return false;
}
Entity entity = (Entity) dependencies.get("entity");
boolean slot = false;
if (((entity.getEntityData().getDouble("tagName")) == 0)) {
slot = (boolean) (false);
} else if (((entity.getEntityData().getDouble("tagName")) == 1)) {
slot = (boolean) (true);
}
return (slot);
}
}
a solution please ?
1.12.2 is no longer supported. If you want any changes in this generator, consider finding a fix and opening PR on GitHub to get it fixed.
No contributor is interested in maintaining 1.12.2 atm.
You have wrong ! Many peoples are interested be 1.12.2 ofr me it's a Server faction (is not really a faction).
MCreator is open-source. If 1.12.2 is that popular, surely, there would be many people working on it.
I think you do not understand how open-source projects work.