Ability to detect what type of damage a player and or entity is taking?

Started by Fusion Fury on

Topic category: Feature requests and ideas for MCreator

Joined Dec 2019
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Ability to detect what type of damage a player and or entity is taking?

I believe the ability to be able to test for what type of damage a player is currently taking would be really useful. It might allow for stuff like armor doing certain things if the entity / player wearing it is hurt by a specific type of damage.

Joined Jan 2021
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Like fiire damage, wither…
Wed, 02/03/2021 - 20:41

Like fiire damage, wither damage, fall damage, poison damage?