Started by
MMG
on
Topic category: Troubleshooting, bugs, and solutions
So yesterday I tryed new version of my mod with a friend, last version worked fine, but this one had severa framedrop issues.
When player gets loaded FPS decrease drastically. Video: https://www.youtube.com/watch?v=Gt390N9cd8g
I tryed turning of my on player tick procedures, didn't worked.
It's a client side issue. RAM and procesor are doing just fine, no overheating whatsoever.
Then what the heck is wrong?
Also turning of Vsync helps a little. (Video was recorded with Vsync off)
I found this, seems exactly same as my problem: https://www.reddit.com/r/feedthebeast/comments/l49vtu/fps_problems_huge…
Also when removing my mod it works fine
I managed to fix it
What was the cause?
On player tick procedure. The one I disabled, it somehow had to go under my radar since I missed it completely. I though I disabled it and in reallity I didnt. It was checking 200K blocks per tick per each player. I found it by deleting mod elements 1 by 1 on backuped workspace. I fixed it by reducing the blocks to 8K blocs every 40 ticks