Started by
TheCatalystGaming
on
Topic category: Advanced modding
I'm trying to create a dimension that has nether-like generation, but the air is supposed to be replaced with water. I also want to generate a 1-block thick layer of a custom block called Chemical Film inbetween the water and the custom fluid (called Brine) that generates in the dimension. So basically, how can I replace the air on certain y-levels in my custom dimension with another block?
I don't think there is a way to do this, especially in 1.16.5, without making a custom world gen code
I'm okay with editing the dimensions code, one of my friends figured out how to do it but we don't speak anymore so I was hoping someone else would know how to do it.