Im New To Mcreator and i dont know why it says Some Mod Elements Cause Compilation Errors

Started by Scorpion_stung01 on

Topic category: Help with modding (Java Edition)

Last seen on 19:45, 28. Apr 2021
Joined Apr 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Im New To Mcreator and i dont know why it says Some Mod Elements Cause Compilation Errors

Im New To Mcreator and i dont know why it says Some Mod Elements Cause Compilation Errors 

Last seen on 19:45, 28. Apr 2021
Joined Apr 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
this is the log : Executing…
Thu, 04/22/2021 - 21:13

this is the log :

Executing Gradle task: build
Build info: MCreator 2020.5.47520, forge-1.14.4, 64-bit, 8076 MB, Windows 10, JVM 1.8.0_265, JAVA_HOME: C:\Program Files\Pylo\MCreator\jdk
> Configure project :
New Dep: net.minecraftforge:forge:1.14.4-28.2.16_mapped_snapshot_20190719-1.14.3
> Task :compileJava
C:\Users\Alexa\MCreatorWorkspaces\uuuu\src\main\java\net\mcreator\uuuu\entity\MouseDroidEntity.java:320: error: cannot find symbol public void render(MatrixStack matrixStack, IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue,
^
symbol: class MatrixStack
location: class ModelMouse_Droid
C:\Users\Alexa\MCreatorWorkspaces\uuuu\src\main\java\net\mcreator\uuuu\entity\MouseDroidEntity.java:320: error: cannot find symbol public void render(MatrixStack matrixStack, IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue,
^
symbol: class IVertexBuilder
location: class ModelMouse_Droid
C:\Users\Alexa\MCreatorWorkspaces\uuuu\src\main\java\net\mcreator\uuuu\entity\RobotEntity.java:254: error: cannot find symbol public void render(MatrixStack matrixStack, IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue,
^
symbol: class MatrixStack
location: class ModelMouse_Droid
C:\Users\Alexa\MCreatorWorkspaces\uuuu\src\main\java\net\mcreator\uuuu\entity\RobotEntity.java:254: error: cannot find symbol public void render(MatrixStack matrixStack, IVertexBuilder buffer, int packedLight, int packedOverlay, float red, float green, float blue,
^
symbol: class IVertexBuilder
location: class ModelMouse_Droid
4 errors
> Task :compileJava FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':compileJava'.
> Compilation failed; see the compiler error output for details.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
Deprecated Gradle features were used in this build, making it incompatible with Gradle 5.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/4.9/userguide/command_line_interface.html#sec:c…
BUILD FAILED in 10s
1 actionable task: 1 executed
BUILD FAILED
Task completed in 171682 milliseconds
 

Last seen on 08:14, 28. Nov 2023
Joined Aug 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
simply convert your custom…
Fri, 04/23/2021 - 08:28

simply convert your custom entity model's export version to 1.14. Blockbench creates 1.15+ models by default, so since you're working on 1.14, you would need to change the export version, which is under the project settings tab.