Started by
LercDsgn3
on
Topic category: Help with MCreator software
I was going to suggest a way to animate the models like we can do with the texture, but I found someone else asking the same thing (link to that post) and the first comment is here, which says: "that's not possible, even with coding, because it isn't supported by vanilla and I don't know if there are any forge mods that make this possible. "Blocks with animated model" like chests are tile entities, they are like entities when animated."
How can I animate entities when something happens, like when it's right clicked then?
ive had an idea what if you spawn an entity in the exact position of the block and the entity is the animation of the block opening or what you want it to do then it stays there until a certain requirement is met E.g player right clicks fridge and opens fridge GUI which spawns the animation entity then when player exits GUI despawn entity or spawn another entity doing a closing animation.
For entity animations you could use an API mod like GeckoLib