[tutorial] HOW TO BYPASS ARMOR CAP IN YOUR MOD

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Topic category: User side tutorials

Joined Jul 2025
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[tutorial] HOW TO BYPASS ARMOR CAP IN YOUR MOD

So lets begin with what the armor cap is.

all minecraft attributes have a cap. In vanilla minecraft, it is impossible to bypass these caps without heavy editing, and even if you do, the extra armor above the cap (30) will not apply. However, in Mcreator , you can.

There are 2 parts in this short tutorial. First will be passing the armor cap, and second will be making the extra armor apply.

PART 1

First, we will need to download a mod called AttributeFix, which allows you to bypass the attribute limit.

enter This Link to download a plugin called LYIVX's Mod Compiler, which lets you add extra mods in your workspace, and This Link to download attribute fix. Afterwords, follow the instructions in This Link to add your mod to the workspace.

ATTENTION!

After doing this, your mod will require AttributeFix and its dependency to work.

 

PART 2

after adding the mod, your attribute should no longer be capped. however, if you've noticed, you will still take the same amount of damage as when you had 30 armor.

To fix this, create a procedure to edit in the code editor, and paste this.

Make sure you change the top line to your package, which would be net.mcreator.projectname.procedures; and as you open the game again, you'll see that the new armor will apply. Thank you for reading, and have a great time modding!