Texture Changing

Started by TechTastic on

Topic category: Feature requests and ideas for MCreator

Last seen on 02:40, 4. Jan 2022
Joined Jun 2021
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Texture Changing

A block that allows us to change the texture of an entity on its spawning

 

Like let's say I have 2 zombie textures, the basic baby blue shirt and blue pants and a redshirt variant

 

There is currently no way to change the entity's texture on spawning to support extra or additional textures for an entity without delving into custom code

Last seen on 08:14, 28. Nov 2023
Joined Aug 2020
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neither procedure nor entity…
Sun, 07/04/2021 - 13:36

neither procedure nor entity's Java code is the way to change textures tho (as in, mobs that will have multiple textures), as i believe it's dynamically set by the mob's renderer class... so you cannot really do it on an entity's "on initial spawn" trigger