Started by
Civilised Zombie
on
Topic category: Help with MCreator software
I am trying to make an upside down hopper (an upper) and I figured out how to change the bounding box and am trying to get the texture to map to the bounding box but the textures just stay on the sides(image shown below)
It would be really helpful if someone has a solution.
image did not work :(
I think I may be having a similar issue, except this is happening with an entity using the "Biped" model.
Bruh bounding box and model isn't the same :|
Bounding box is the hitbox of the block, so changing it to an inverted hopper will just make some parts passable through
To do what you're trying to make, you'd also have to make a custom model (use blockbench ;)