Put Return text on the event, and connect "Time as formatted text" and put how every you want, for example, what you want is hour:minute, so put "hh:mm" and when in game, it'll perceive time like real life time, though I'm unsure if you can do it with in game time
make a Global Map (Number) Variable called Time. make a procedure and select World Tick Update for trigger, then put this
set Global:TIme to get current world time
then on your GUI write: <VAR:TIme>
if you want PM or AM, make 2 of those texts and show PM or AM if its PM or AM
and about the little clock image, make multiple images with conditions
my time is displayed in ticks, is it possible to make the time like "1:00, 2:30.. .."?
Yesa actually, if you simply
Put Return text on the event, and connect "Time as formatted text" and put how every you want, for example, what you want is hour:minute, so put "hh:mm" and when in game, it'll perceive time like real life time, though I'm unsure if you can do it with in game time