Creating a furnace

Started by WauloK on

Topic category: Help with modding (Java Edition)

Last seen on 10:17, 20. May 2022
Joined May 2022
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Creating a furnace

I've searched the forum and read lots of posts about making custom furnaces. I even watched Pylo's videos.

One problem is the MCreator GUI scratch-type pieces have changed since the 2020 version of MCreator so some are different.

My question, however, is can I somehow select if block type "wood" then do the smelting code.  All videos I can find say to use "If Oak Wood then smelt" else "If Spruce Wood then smelt" else "If Charcoal then smelt"... etc

And the same for the ore. Videos show code which says "If Iron input plus charcoal then output iron ingot" but I don't want to have to make 100 entries, particularly if I were to support say Biomes O'Plenty which will have another 40 or so wood types to take into account and the code will become unwieldly.

Or is this only do-able with Java code (which I can write if it is).
TIA!

Last seen on 12:02, 20. Mar 2024
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Well you could just input …
Wed, 05/11/2022 - 17:13

Well you could just input "All Planks" "All Logs" and things like that rather than each wood type

Last seen on 10:17, 20. May 2022
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oh cool, thanks!
Wed, 05/11/2022 - 22:26

oh cool, thanks!

Last seen on 05:05, 30. Oct 2022
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FWI, the "All Logs" option…
Thu, 05/12/2022 - 04:41

FWI, the "All Logs" option is bugged and compiles as Oak Logs.  This can be fixed with a minor code edit for your recipe.

Open the recipe's  .json file in the code editor and change "minecraft:oak_log" to "minecraft:logs" and save.

Last seen on 10:17, 20. May 2022
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Cheers!
Fri, 05/13/2022 - 23:16

Cheers!