Started by
PsulAqae_YT
on
Topic category: Help with Minecraft modding (Java Edition)
Hi, I made an animation for a mob model that I made using the Geckolib plugin in Blockbench: now, I'm having an issue importing the animation in Blockbench. Could you help me?
Hello there! I recently had the same issue and would like to give you some tips. Have you tried renaming the animation to end with .json? Blockbench saved my animations with .animation at the end and couldn't be recognized by the import system (which asks for JSON animations), it was simply fixed by putting .json after the .animation. For example, I renamed my walk.animation file to walk.animation.json and was able to import it back in.
Hope this helps!
It is .json format, but the animation is considered as a block animation and not an entity one.
That is related to your geckolib settings, you need to go to files, and geckolib project settings, now select to entity :)
geckolib model settings*