Import a Geckolib Animation made in Blockbench

Started by PsulAqae_YT on

Topic category: Help with Minecraft modding (Java Edition)

Joined Jun 2020
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Import a Geckolib Animation made in Blockbench

Hi, I made an animation for a mob model that I made using the Geckolib plugin in Blockbench: now, I'm having an issue importing the animation in Blockbench. Could you help me?

Joined May 2021
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Hello there! I recently had…
Mon, 05/17/2021 - 02:37

Hello there! I recently had the same issue and would like to give you some tips. Have you tried renaming the animation to end with .json? Blockbench saved my animations with .animation at the end and couldn't be recognized by the import system (which asks for JSON animations), it was simply fixed by putting .json after the .animation. For example, I renamed my walk.animation file to walk.animation.json and was able to import it back in.

Hope this helps!

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It is .json format, but the…
Mon, 05/17/2021 - 09:18

It is .json format, but the animation is considered as a block animation and not an entity one.

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That is related to your…
Sun, 05/15/2022 - 01:33

That is related to your geckolib settings, you need to go to files, and geckolib project settings, now select to entity :) 

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geckolib model settings*
Sun, 05/15/2022 - 01:35

geckolib model settings*