add Bonemeal effect doesn't work as expected

Started by Blabliblubpaul22 on

Topic category: Help with MCreator software

Last seen on 22:27, 29. Jan 2023
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add Bonemeal effect doesn't work as expected
Wed, 06/29/2022 - 18:36 (edited)

I made a fertilizer item and want it to act like bonemeal. I made a loop so that the effect is spreaded over multiple blocks, but for some reason it only effects the clicked block until i rejoin the world, then all the grass and flowers are planted. I also wanted it to always effect the block at x + 1 (from the clicked block) but it still effects only the clicked block. Can someone help?

https://drive.google.com/file/d/1HvoztmXNyRWcCT7FywkaGJ7kHd35I4qH/view

Edited by Blabliblubpaul22 on Wed, 06/29/2022 - 18:36
Last seen on 00:46, 5. Jun 2023
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You need to use "update…
Wed, 06/29/2022 - 13:31

You need to use "update block" on the blocks after they are bonemealed.

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Could you send a screenshot…
Wed, 06/29/2022 - 22:30

Could you send a screenshot of the procedure?

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the link should show it
Thu, 06/30/2022 - 13:49

the link should show it

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Really don't want to request…
Thu, 06/30/2022 - 14:04

Really don't want to request access and give my email out, could it not just be posted to Imgur?

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It seems like it doesn't…
Tue, 07/05/2022 - 14:29

It seems like it doesn't work.

I'll just write my code here:

-Event Trigger

-Apply Bonemeal action at x y z

-Update/notify Block at x y z

-Apply Bonemeal action at x y z

-Update/notify Block at x y z

-Apply Bonemeal action at x y z

-Update/notify Block at x y z