Started by
Shmee1501655
on
Topic category: Help with MCreator software
I am trying to make a GUI that works like an ender chest and is always the same for the player when they open the GUI. The GUI is triggered by a command. I want it to save all the NBT values and durability of the items. I made a variable for every slot in the GUI and it sets the variable associated with that slot to the item in the slot for every item in the GUI. I have tried to get it to work but I don't see a procedure block that will give the exact item with all the data.
I would like help with this as well
I dont know, but you probably can somehow save the GUI when edited and when the player opens that gui again to give them the saved gui. I have no clue what to do in the procedures with this though.