Started by
Cosmic_Mango33
on
Topic category: Advanced modding
I want some of my mobs to spawn in forests that only exist in Biomes O' Plenty. Is there a way to make them spawn in generic biomes or something so they apply to the modded biomes?
put them in biomes tagged under biomes o’ plenty, or modded/generic biomes
Yeah but how do I set them to specific biome tags?
get the id of the biome. for example, "biomesoplenty:blackice_hills" or something along those lines. put it into the code editor for tags.
I just tried this, but it caused an issue and wouldn't boot any world.