Started by
SupahDupahAd
on
Topic category: Help with MCreator software
Ive created a mob but i want it so when the player hits it or it collides with player it gives the player blindness. Ive set it up on the "When entity is hurt" and "when player collides with this entity" procedure but its giving the affects to the mob not the player. How do i change this?
Instead of "event/target entity" use "source entity". So, give potion effect to source entity.