Topic category: Help with Minecraft modding (Java Edition)
So, I haven't seen this asked before. I have a particle that I would like to use in order to make my aura for the mod, but the particle isn't 3D, and for the purpose of my mod I need it to be 3D, meaning that it surrounds the player. (While the particles do emit from the player, they can't rotate and just face the direction the player is facing, and that's quite annoying). So, I was wondering if there was a way, simple or not, (I don't mind code as long as you tell me where to input my own text. E.g: where the name of my model or particle goes into the code) to make an aura such as the Dragon Block C mod, pictured below:
Any help is greatly appreciated, and I hope you understand. If not, just ask and I'll be glad to explain in more detail. Again, thanks so much!
maybe make a custom particle and have it spawn repeatedly to make the aura
That's exactly what I tried, but again, like I said, it doesn't rotate around the player, it always will face forward in the direction the player is facing.
Anybody got any ideas
Culd do a custom mob that have the texture and shape of your aura that just keeps up with the player and spins
ok ok, i tried that, but first i don't know how to make it follow the player closely, and second, I don't know how to remove the entity once the key is released.
Hmm it would have to be OnEntityTick and for it to check is the nearest player within 0 blocks was holding the key, which idk how to do
Maybe add Curios and make a bauble that doesn't render?
could you make the entity ride the player but have a low y offset?
https://mcreator.net/comment/183445#comment-183445
That could work but you'd have to make the player rideable
I send you tomorrow my aura its not the best but i think better than the dragon block c
And i found this picture you are this youtuber called CarbonDuck?
did u manage it?
@add can you send to me your aura mod?