Topic category: Help with Minecraft modding (Java Edition)
I made an animated entity for my mod using GeckoLib. I followed the given guides for GeckoLib step by step but every time my mob gets rendered in game, it just crashes. I'm lead to believe that it could be a result of a procedure causing this issue but, it could possibly be from GeckoLib itself, possibly from the GeckoLib procedure blocks. I am very unsure what could possibly be wrong despite what the error message gives every time (Error message being "Unable to find animation"...despite me providing the correct animation). I hit a roadblock so, help would be very much appreciated :]
I'm using:
MCreator v2023.2.23515
Minecraft v1.19.4
GeckoLib Plugin v4.8.8
And here is the crash log
https://imgur.com/ufDtpga
Hopefully that helps. If needed, I can provide other details
without a crashlog not much can be done to help you
After 30 minutes of me being an idiot, I editied the message above, it should have a link. I hope thats the crash log your talking about (You might need to zoom in to read it ^^;;)
the animation file you imported is named kurushimu_animation.animation.json?
kurushimu_animation.geo.json
I believe thats the file as far as from what i found
you need both a model and animation file which have the same name (kurushimu_animation), if you only imported a model then that's crashing because the animation file is missing. I don't know what guides you followed, but I strongly suggest you carefully read the official plugin tutorial I wrote.
oohhhhhhhhhh alright so i was just being dumb, thanks :]
do i do: name.animation.jump or name.jump? because it not working for me and i carefully read the plugin tutorial but i having very much difficulties