Started by
OQBdude123
on
Topic category: Advanced modding
Hello! I'm trying to make a bow that shoots three or two arrows. Is that possible with custom code or something? Also, is it possible to have the arrows have a particle trail? :D
Hello OQBdude, I shall muck around with this idea and see if it is possible but when 1.6.3 comes out for the custom textures of projectiles!
no i mean like the arrow spawning particles like /execute @e[type=Arrow] ~ ~ ~ /particle xxx ~ ~ ~ 0.25 0.25 0.25 0.01 100
no i mean like the arrow spawning particles like /execute @e[type=Arrow] ~ ~ ~ /particle xxx ~ ~ ~ 0.25 0.25 0.25 0.01 100
Try copy the spawn bullet in your code and paste it 2 times.
i'm guessing it would spawn at the player and follow the path of the original arrow, and setting it's position to i + 1 would might hit the player...
@#5 In the entityarrow code add "this.tasks.addTask(new EntityAINearestAttackableTarget(this,EntityPlayer.class,1,false);"
What does that do?
@#6 The second and the third arrow will persuit the first arrow
where is the arrow code
hellooooooo where is the arrow code? :O
help :(
HELP
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@#11 Still didnt get a reply, huh? xD