Currently, you can give an item a description when simply creating the item mod element. However for weapons, etc this doesn't work. It would be extremely helpful being able to simply set the item description for every item(including armour and weapons etc.) and blocks and also being able to change the item description inside of the procedure:
1. Get description of [Provided item] (string)
2. Set description of [Provided item] to [message]
Issue comments
Interesting. The Inbetweenlands (dimension mod) has a feature where eating too much of the same food causes you to like it increasingly less until you can no longer eat it. The player is kept aware of the status of this through the item description. Maybe they've replaced the item entirely or some other approach.
any progress on this topic?
It seems that they found a solution here but it requires code:
https://mcreator.net/forum/65459/how-display-variable-or-nbt-tag-items-…
The /item command can help in some cases as it can change item's description
Try this command generator to figure it out:
I don't think one can control descriptions dynamically, but I will check. For descriptions on all elements, there is a ticket for this: https://mcreator.net/tracker/issue/45670