Topic category: User side tutorials
This is my first tutorial please don't be harsh
-:HOW TO MAKE AN END BIOME:-
Making end biomes has always seemed impossible.. within mcreator of course
I've heard people make it with structures before.
But in this tutorial we WONT be making MAKESHIFT BIOMES USING STRUCTURES
Make a biome:
obvious step
Basic Properties:
Leave it pretty much the same
You can leave the blocks empty in case you want to make islands
Features:
Set all the values to zero and empty the features. you can turn ones on depending on your choices but the end being mostly barren this would suite.
Structures:
only turn on end cities option
Entity Spawning:
just keep Endermen as default and any other mobs depending on your ideas
Biome Generation:
THIS IS THE FUN PART
all the magic happens here
Disable the option of generate in overworld
and Set the biome category to 'THEEND'
If you want to you can use End in biome dictionary types
You can add islands by mai]king and ore and making it spawn or use structures for that.
Recommendation:
Use structures for smaller/spread apart biomes like small end islands
Use the normal blocks for big biomes.
AND THATS IT :)
Can you make an updated version, since version 2023.1 has rewritten the Generation tab in biomes?