Using ranged item makes all entities disappear until restart!!!

Started by univrseunlimitd on

Topic category: Troubleshooting, bugs, and solutions

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Using ranged item makes all entities disappear until restart!!!

I searched and saw no duplicate of this bug.

 

So when I use my item to spawn a projectile, when said projectile hits the ground all entities suddenly disappear and cannot be interacted with anymore, but I can still hear sounds (when I used a polar bear spawn egg I couldn't see or punch it, but I could still hear it??!) whyyyyyyyyyy
 

the glitch stops when I exit and reenter the world, but I have no idea why this happens!! :|

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does the projectile have a…
Thu, 08/17/2023 - 00:34

does the projectile have a trigger for when it hits a block

I had the "despawn entity" block in a trigger for a "when projectile hits entity/block" trigger and it did something that sounds similar to what you're describing

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haha um i figured it out…
Thu, 08/17/2023 - 21:38

haha um i figured it out turns out projectiles use a funky special entity identifier for whatever reason and the game was despawning all the entities- well, maybe, ummmmm, kinda? but yeah just had to change event/target to immediate_source :/ dunno why projectiles have to be special lil snowflakes doe..