Artefacts

Published by Limett on
Downloads:
272
Upvotes: 9
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Project status
Stable
License
All Rights Reserved
Project members
Developer
Modification type
Supported Minecraft versions
1.19.4

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First 3 structures (Forest tomb, Desert tomb and Magic circle) have all coin types inside loot.


Artefacts is a mod that comes with 9 structures, 24 artefacts, 4 crafting/brewing recipes and 6 coins. Each structure has its unique loot. Artefacts are ancient objects with special magical powers. Four of them can be used as crafting/brewing recipe to gain even stronger items. All coins can be smelted into 1 gold ingot and 2, 4, or 5 xp points (points, not levels) based on their rarity. 

Bugs: unknown (report in comments)

If you are interested in the mod you can download it (versoin 1.19.4) and if you enjoy playing the mod you can click the up arrow on top of the page :)

   

This mod was slightly inspired by Indiana Jones movies

 

V      SOON AVALIBLE ON CURSE FORGE      V

Modification files
artefacts_1.19.4_v1.1.jar - LATEST - v1.1 Uploaded on: 08/08/2023 - 08:33   File size: 972.51 KB
artefacts_1.19.4_0.jar - OLD - v1.0 Uploaded on: 08/04/2023 - 07:54   File size: 218.41 KB
Changelog

v1.1 

  • changed: 
    • mod logo (mod description in Minecraft)
  • added:
    • Runestone
    • Totem of Incineration
    • Enchanted totem
    • Expierence Orb
    • Corrupted Expierence Orb
    • Demonic eye
    • Amethyst skull
    • Ring of hunger
    • Saturation Crystal
    • Demo'ns blood (potion, splash, lingering, arrow)
    • Savanna Crypt
    • Swamp Crypt
  • removed:
    • none

 

v1.0 

  • mod release

i haven't downloaded the mod since i don't play modded minecraft often, but this deserves WAY more downloads

good mod, i recommend you decrease the spawn rate of the structures, i found 2 cross, a crown and the holy grial exploring a bit, also you could add more loot inside the chests like strings or iron ingots, just for "decoration" or maybe enchanted books, and another idea is that you could add guardians to the structures, for example the holy grial could be potected by emplar knights

Thank you for giving feedback on my mod.
I had some problems with the structure spawn rate. In one word it was totaly fine but in another it wasn't. But I will try to fix.
About the more loot idea I was thinking too. In update 1.1 I added something like this to the new structures but in some other structures it will be good too.
And finally the guardians - I'm currently working on another bigger project so I don't mind adding new stuff to the game but I maybe can sometime add it (btw there are husks and skeletons in Monkeygod temple but you may not found it becouse it's very rare).
Uhm... I hope this isn't too long