This mod aims to make spawners customizable via a in game interface
And allows you to collect them with any silk touched items!
So first of all you can't just right click it and expect the GUI to open up you'll first need to craft the Spawner Configure Wrench (only in creative you don't need this item)
now to make the game more balanced the recipe requires a lot of grinding to obtain this powerful item.
to hopefully encourage you to explore more and find different types of spawners!
Here's what the GUI will look like once opened up!
Next GUI will show you what each setting does incase you have never used a spawner before
by clicking the highlighted button will open said menu.
And this is what it will look like!
Now this comes with some features to save headaches like preset saving/loading
another one is when you're done setting your changes it will save them for when next time you open it back up your original input will be there
and lets not forget about the default button this will set the inputs to their default settings.
Also in 1.19.2 adds the spawner block to the creative menu tab for the mod not needed in 1.19.4 & up!
Things to do still like tweaking the GUI to be more symmetrical because my OCD is like girl no there's something off here!
try and fix bugs that annoy me like the ones mentioned bellow!
might add other tools for mob farms thats a big might but will probably end up being a separate mod lol...
Current known bugs when placing a spawner next to an existing within a 6x6 radius will override the last spawner you have placed to the new one you've recently placed!
The next one is when destroying the block with saved settings they don't transfer over when replace resulting in you having to retype it all again so in the mean time use the preset feature to avoid the pain of retyping but thankfully the entity data stays!
Only works on singleplayer worlds sorry!!!
WHAT ... your Trans Gener................ .... that is so cool ............. ..
anyways cool mod