A Plugin For Resizing & Editing Your Mobs
Supports Versions: 1.20.1, 1.20.4, 1.20.6
Ever wanted to resize your mobs? Change their step-height? Well with Pehkui Scaling & Attribute Procedures you can!
--Setup--
Begin by enabling Pehkui by navigating to the top right --> click workspace settings --> external API's
--Editable Attributes--
You can currently edit the following attributes for mobs
--Procedure Overview--
To alter a specific mobs attribute, use the Event/Target Entity version of the scale block
To alter the attributes of all entities of a given type (must be already spawned and rendered) use the following block
--Reset Attribute--
To reset an attribute of a mob, use the reset block and select your mob / use an Event Target.
--Randomize Attribute--
You can randomize attributes using the following procedure block, selecting the operation, entity type, and attribute type. Ensure you define a proper max and min value.
NOTE YOU WILL REQUIRE PEHKUI TO BE DOWNLOADED IN YOUR MODPACK BEFORE RUNNING OUTSIDE OF MCREATOR
Change Log Version 1.0.1:
-
Switched from Having to Type Out the ModID and EntityID to Being Able to Select It Instead (THIS VERSION HAS A FEW BUGS IN IT)
Change Log Version 1.0.2:
- Fixed Bugs With Certain Entities Not Scaling
- Added Ability to Target Specific Instances of Entities
- Changed Color of Scaling Blocks
Change Log Version 1.0.3:
-
2024.1 Support
Change Log Version 1.0.4:
- Added the following new attributes: attack, attack_speed, block_reach, defense, entity_reach, health, jump_height, knockback, model_height, model_width, hitbox_height, hitbox_width, step_height, view_bobbing
- Added new multiply, divide, subtract, set, randomize, and reset blocks
- Added support for Neoforge 1.20.4
Coming Soon
- Fabric Support and 1.19.4 support
Comments
Now with the update my question is how to change the player's size, because in the "data list entry selection" I didn't find the player entity.
You could continue having this data list and use the "minecraft components" event/target entity, source entity, immediate source entity, entity iterator
and thanks for your attention, I loved your plugin, I spend a lot of time playing with it and its uses.
doesn't seem to work with my mobs. Put all in lower case and tried various ways with no success. The procedure is called when the entity is hurt and everything else in the procedure works fine, just not the scaling. I'm trying this with Forge 1.20.1 and MCreator 2023.4. Is there some other step that isn't mentioned above?