Dimension/Cloud Generation driving user insane

Started by ninjawizard1234 on

Topic category: Help with MCreator software

Joined Nov 2023
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Dimension/Cloud Generation driving user insane

ok so this is really driving me crazy; i made 2 Dimensions (1 each 1 biome only) - Moon and Io

Both have the 4 first boxes checked on the element below:

the moon biome is identical with the exception of the blocks there (dif colors)

 

This is how the Moon looks (with clouds) 

 

and this is how Io looks:

as u guys can see there are NO CLOUDS here, i looked the sky up to 500 blocks to be 100% sure, there are no clouds here, and no matter what i do (delete the dimension and create again, i cannot remove the clouds from the moon dimension :/

 

i REALLY apreciate some help of the Mcreator devs on this one, i tried google, discord friends, the guy from the World Renderer plugin, nothing.. 

PS_ this happens even if i dont use his plugin

i cant get a simple response like 

 1- Does the MCreator Code generate Clouds by default when create a new custom dimension?

2- what rules if a dimension have clouds or not?

3- does dimension global light and fog color have impact on cloud rendering?

what i want to do here is remove these clouds from my moon, reall apreciate some help of the community here :(

 

 

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just create another…
Wed, 01/17/2024 - 06:08

just create another dimension - clouds again 

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man... idk wtf is going on,…
Wed, 01/17/2024 - 17:08

man... idk wtf is going on, i set Render Cloud to FALSE and they still generate clouds, and the dimension that have it set to TRUE, do NOT render clouds... :/ why nobody is giving atention to this? its clear a bug on the software, im just trying to help fix too :(

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someone said me u can remove…
Wed, 01/17/2024 - 17:12

someone said me u can remove clouds with the 'Set Effect' trigger, but i could not find nothing related on mcreator procedures 

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no help? could at least the…
Thu, 01/18/2024 - 19:48

no help? could at least the devs of mcreator tell me if custom dimensions generate clouds by default? :/

this is something the devs should know...

I don't think we have direct…
Fri, 01/19/2024 - 17:30

I don't think we have direct control over clouds from the dimension JSON, but you can double-check on Minecraft Wiki for the dimension type JSON format

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i still cant understand thou…
Sat, 01/20/2024 - 21:24

i still cant understand thou, why i made 2 dimensions, same stats, just dif names (i literally copied the element and change the names) - one have clouds the other dont, its bizarre tbh and im almost giving up modding because of it, i became obsessed with knowing why this is happening :(

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point is - if i do have, for…
Sat, 01/20/2024 - 21:31

point is - if i do have, for a fact 2 dimensions on mcreator, 1 with clouds and 1 without it, so there must be 100% a way to select/change, simple as that

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you can remove clouds with…
Mon, 01/22/2024 - 04:17

you can remove clouds with the plugin World Renderer if someone wants to know about this; make a precedure trigger Graphic - Set Effect, then procedure Set Effect and set clouds to false.

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I have a solution: go into…
Sat, 02/10/2024 - 16:23

I have a solution: go into src/main/resources/data/(your mod name)/dimension_type/(your dimension name).json and set "effects" to "minecraft:the_end"