Modrinth:
https://modrinth.com/mod/glowroot
Curseforge:
https://www.curseforge.com/minecraft/mc-mods/glowroot
(the file size is too big for mcreator’s file submission, so please direct to modrinth or curseforge instead. Thank you!)
Mod Description
Glowroot is a mod that entirely shapes a new underground cave biome made primarily to provide background of the glow squid, from the 2020 Minecraft mob vote. Based on the uniqueness of the glow squid's properties, an entirely new cave biome, the Glowroot Caves, is added within this mod, to primarily expand upon the lore and backstory behind the glow squid's introduction and provide a sense of lore to any player's world.
Click on this text to be linked to a small video showcasing the new content within the mod!
New Biome
The mod introduces a plethora of new plants and blocks to utilize from the new underground cave biome, mainly the new vine-type, Glowroot. Glowroot, along with most of the other new flora life, can glow in the dark. They all give off extreme amounts of light, to help guide players throughout the cave, and clear up any unwanted mobs.. besides for the ones that spawn there.
New Mobs
The mod introduces a few new additional mobs that can spawn within the biome! They all have unique properties and abilities, with some that can dazzle and blind players, to others that can mine blocks for you!
New Mechanics
Within Glowroot, there are multiple new mechanics that can be created and tooled with within the mod, mainly the new light-based energy system! Using glowroot stone found from blocks in the biome, and glowroot chips dropped by some of the robotics mobs, you can craft new functional rune-covered blocks to create contraptions! Some can convert light levels into redstone, give off glowing effects to nearby mobs, and even grow crops!
F.A.Q
- Will you be porting the mod to fabric, or any other versions?
Once the mod is officially complete and there are no more "content updates," I will consider porting the mod to other mod loaders, and along with other versions. Till the day comes.
- I found a bug when playing the mod! Where can I report it?
If you found any bugs within the mod, please feel free to join the discord using the given link on the side. You may join the server and within there, report your bugs. You can also report issues on the github.
- I dont understand how the mod works, is there any wiki or further documentation?
If you are also interested in understanding more about the mod besides from the description, you may also feel free to join the discord server using the given link on the side. There, you may feel free to ask me any questions you have about how the mod works, or any explanations of features You could also find information on the new content added in each version within the changelogs, along with a brief explanation of how the change/feature works. There is also a new command in 1.0.7, called /glowrootinfo, that gives a short list detailing the mod's content.
- Is there going to be another update with new content? If so, when?
Updates are planned to be released on average every month apart, usually very early. However, as time goes on and the mod eventually does release its more final stages, there isn't going to be many more content additions, and only ports. Leaks and posts for future additional content can be found in the discord server linked in the description.
- Can I use Glowroot in my modpack?
Of course! In fact, I encourage you to do so. There's a rare chance that it could have generational issues with other mods, but more than likely it won't.
PLEASE NOTE, THIS MOD IS A CURRENT WORK IN PROGRESS. ASSUME TO FIND BUGS IF PLAYING. NOT RECOMMENDED TO ADD TO A MODPACK YET. IF YOU HAVE ANY BUGS TO REPORT, PLEASE REPORT THEM IN THE DISCORD SERVER ABOVE. THANK YOU!
PLEASE DOWNLOAD FROM MODRINTH!! https://modrinth.com/mod/glowroot
OR FROM CURSEFORGE!!! https://www.curseforge.com/minecraft/mc-mods/glowroot
**Glowroot 1.0.8.4:**
- Added Pure Glowroot Leaves, a new craftable food-source from Glowroot Vines.
- Added in Glowrooted Herbs, a new bowl-type craftable food, that will automatically heal more health based on the light level you stand in, and also stacks up to 4.
- Added in Chrysoprase Nexus, a new projectile/item that when landing will cause a small explosion, that leaves behind some Chrysoprase dust splats.
- Added a recipe for the Mining Helmet, making it finally obtainable.
- Retextured the Mining Helmet.
- Added a new potion effect, Lucidity, given when eating Vari-ink Calamari, that makes Dazzling, Darkness, and Blindness fade away quicker.
- Fixed a issue with jetpacks being buggy when switching dimensions.
- Fixed the jetpack not decreasing the fuel cost for unbreaking when in elytra state.
- Changed how Glowroot TNT works, now having a 5-10% chance to turn blocks into Chrysoprase Nexus, causing much more destruction than before. Also, the dazzling and glowing effect are no longer set to a specific value, even when far away. The effects will now be shortened/increased in time depending on your distance from the tnt.
- Glowroot Petals and Glowroot Vines are now bone-mealable.
- Changed some recipes for items/blocks, and added some new ones.
- Changed the xp output of some recipes, and Glowroot Nodes.
- Made Grow Emitters generate flowers every 45 seconds, instead of every minute.
Thats perfectly fine, lol. I'm going to be releasing another new update sometime this week that i've been working on for a while, so hopefully you consider trying it out then! Don't feel rushed to, though, I bet that going through the tons of MOTW submissions per week could be exhausting.
This looks amazing, but I wish there was more content to play around with 😅