Topic category: User side tutorials
So you want a throwable Item like a Snowball? I know exactly what to do!
First you are going to create a gun (and select textures and stuff..)
but that is now very important what comes
next! :
- put the durability of the "gun" to 0
- choose a random item for bullet
Then you make the crafting recipe.
After that you edit the "gun" again
and make the item the bullet itself by
choosing the same item as the bullet
then after that you are finished! (Not really)
----Now this part is not important----
After finishing almost your throwable item you can make it
stackable by editing the code of the throwable item
you'll need to find this:
static class ItemgGUN extends Item {
public ItemgGUN() {
super();
setMaxDamage(0);
maxStackSize = 1;
setFull3D();
setUnlocalizedName("explosiveSpear");
setTextureName("TNTSpear");
setCreativeTab(CreativeTabs.tabCombat);
}
(setUnlocalizedName is the name of the Item and setTextureName is the Name of the png File
for this Item so "explosiveSpear" and "TNTSpear " doesn't need to be there.
There could be like "iceball" and "IceBallTexture" So ignore that!)
Well what you need to do is just edit the 1 in maxStackSize to 64 that allows the player to
stack the throwable item 64 times per slot!
Then you are finished! Voilà!
how do i make it explode
cool thanks
This is helpful but do yyou know how to make the item explode lik throwable tnt?
whats happening her-