Head movement animation

Started by bardo on

Topic category: Plugins and third-party tools

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Head movement animation

 

Hello, I'm making my first mod just for fun and without knowing anything about programming. And I'm having problems with the animation of my mob's head


The problem is, when the "head movement animation" box is checked, the head simply does not work correctly in other animations, such as idle for example.

What could I be doing wrong?

Remembering that I modeled and animated it on Blockbench and I'm using the geckolib plugin.

https://imgur.com/a/equK6DW

In the image, the penguin's head was supposed to be under the right wing, but it simply turns to the left on the X axis
(Sorry for any translation problems, english is not my native language)
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When the box is not checked,…
Thu, 07/11/2024 - 20:52
When the box is not checked, the animation works perfectly

https://imgur.com/a/D7oW4H2
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Hello! Did you find a…
Tue, 10/22/2024 - 01:04

Hello! Did you find a solution for this? I'm having the same problem

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Unfortunately not. For mobs…
Tue, 10/22/2024 - 20:27

Unfortunately not. For mobs that have head animation im just leaving the box unchecked :(