Sekiro - Warden Curse

Published by MixtySprii on
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Project status
Beta
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.1

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Sekiro - Warden Curse is a mod that adds combat, game mechanics inspired by Sekiro. It adds 6+ Combat Arts, Prosthetic Tools. It also adds mechanics, such as posture, Spirit Emblems and more.


https://modrinth.com/mod/sekiro -  LATEST UPDATES  IN MODRINTH

 Features

Sekiro Combat
This mod adds various arts:
- ✅ Shadow Rush
- ✅ Sakura Dance
- ✅ Ashina Cross (Emma's variant)
- ✅ Dragon Flash
- ✅ Spiral Cloud Passage
- ✅ Mortal Draw
- ✅ One mind
- 🚧 Golden Ember Rush
- 🚧 Ichimonji + Double
- 🚧 Golden Sakura 
- 🚧 Floating Passage
- 🚧 Nightjar Slash

Prosthetic Tools
- ✅ Lazulite Axe
- ✅ Sparking Axe
- ✅ Firecrackers (Going to be removed)
- 🚧 Shinobi Firecrackers
- 🚧 Longspark Firecrackers
- 🚧 Purple Fume Firecrackers
- ✅ Loaded Spear
- ✅ Leaping Fire
- ✅ Flaming Vent
- ✅ Lazulite Vent
- ✅ Cursed Vent
- 🚧 Aged Mist Raven
- 🚧 Flaming Mist Raven
- 🚧 Sabimaru
- 🚧 Lazulite Sabimaru
- 🚧 Umbrella
- 🚧 Lazulite Umbrella
- 🚧 Divine Abdution
- 🚧 Double Divine Abduction
- ✅ Loaded Shuriken
- ✅ Lazulite Shuriken

 

Additional Items.

- ✅ Healing Gord
- ✅ Ako's Sugar
- ✅ Gokan's Sugar
- 🚧 Divine Confetti
- 🚧 Pellets

Default controls
- B to guard (Sekiro Users can now change this to Rightclick)
- N to vent (vent in offhand + Kusabimaru in main hand to ignite your blade)
- X to charged dash
- I + W/S to dash forward (**W**) or backwards (**S**)
- R to cycle Arts/Curse Technique forwards 
- Shift R to cycle Arts/Curse Technique backwards
- X = Call art
- Z = Open the Sekrio GUI

Dependencies and Incompatibilities
The latest version currently requires GeckoLib (4.5.8+), Photon Editor (1.0.7+), and playerAnimator (1.0.2-rc1 +). It is incompatible with the Epic Fight mod currently.

This mod Will Require Geckolib AND Photon
https://www.curseforge.com/minecraft/mc-mods/geckolib 
https://www.curseforge.com/minecraft/mc-mods/photon/files/all?page=1&pageSize=20&version=1.20.1 
https://www.curseforge.com/minecraft/mc-mods/playeranimator (FOR MOD VERSIONS 1.0.4 AND ABOVE)
 

 

Modification files
warden_curse-1.1.5-forge-1.20.1(BETA).jar Uploaded on: 12/07/2024 - 11:36   File size: 8.84 MB
warden_curse-1.1.6-forge-1.20.1(BETA).jar Uploaded on: 12/10/2024 - 10:57   File size: 8.98 MB
warden_curse-1.1.7-forge-1.20.1(BETA).jar Uploaded on: 12/14/2024 - 10:48   File size: 8.94 MB
warden_curse-1.1.8-forge-1.20.1(BETA).jar Uploaded on: 12/15/2024 - 20:00   File size: 9.14 MB
warden_curse-1.1.9-forge-1.20.1(BETA).jar - LATEST VERSION OF SEKIRO WARDEN CURSE Uploaded on: 12/24/2024 - 14:41   File size: 9.44 MB
Changelog

Changelog 1.1.0

  • New Item: Yashariku Sugar
  • Added Animations for All 3 sugars
  • Fixed Ashina Cross slashes being too far
  • Nerfed Inner Az healing
  • Renamed Keybinds to make more sense
  • Removed Charged Leap
  • Adjusted Ashina Soldier's attack speed
  • Added description for sugars
  • Increased Kusabimaru power by 0.5 (Set to 7.5)

 

Changelog 1.0.9

  • Added Guard animations
  • Reduced Kusabimaru damage to 8
  • Fire Vent increase damage by 15%
  • Lazulite Vent Increases Damage by 25%
  • Cursed Vent increase Damage by 32%
  • Sparking Axe Swipe finally sets entities on fire
  • New mob: Ashina Soldier
  • Nerfed Inner Az's health
  • Added New Armors for aesthetic or preferences
  • Added New Item: Divine Confetti
  • Slight Changes on Combat Mechanics (You can counter slash)
  • Debuffs after breaking posture is reduced

Changelog 1.0.8.2

  • Sekiro gear (Others) now have a bigger speed buff
  • You cannot jump whilst being stunned
  • You cannot forwards dash whilst being stunned
  • Rolling cooldown increased to 25 ticks (prior to this update it was 15)
  • WIP added guarding animations

 

Changelog 1.0.8

  • You cannot parry mortal draw
  • Added a nerfed version of Sekiro's armor
  • Added Shadow Leather Armor
  • Visuals improved
  • Sound effects improved
  • Added Additional sound effects
  • Arts now have flaming effects from vents
  • You can now take knockback whilst being stunned and you cannot jump
  • Shadow Rush is now a perilous Attack
  • Added new attack type: Perilous Attack (You cannot parry these)
  • Healing Gourd now only heals 7 HP instead of 13. And it no longer glitches or duplicates
  • New item: Gokan's sugar (Reduces posture damage by 67%)
  • Any technique that requires spirit emblems are no longer required or taken in creative mode
  • New Prosthetic Tool: Flaming Vent
  • New Prosthetic Tool: Lazulite Vent
  • New Prosthetic Tool: Cursed Vent

 

Changelog 1.0.7

  • You can now Guard whilst being stunned but it still wont function
  • Posture at its limit doesnt break ONLY due to Parrying
  • New Mob: Inner Az
  • New sword ability: Deathblow (works on Sekiro entities when their posture is broken)
  • Added Guide Book
  • Changed a few effects

Changelog 1.0.6.1.1

-- Apolegies, fixed Sekiro's Head removing buff

Changelog 1.0.6.1

Features and Changes:

  • Posture mechanics edited.
  • Cycling Arts no longer count empty slots
  • Set SE cost of "Leaping Fire" to 2
  • Removed useless items
  • Reduced Combat Art cooldowns
  • Sekiro Head now gives invisibility
  • Mortal Draw Damage reduced to 42
  • Fixed Spirit Emblem regen animation playing despite having 0 Stored SE

Items:

  • New Item: Ako's Sugar. Buffs damage by 25% for 30 seconds.

 

Update 1.0.6 Changelog

  • Prosthetic/Combat Art GUIs have been adjusted along with descriptions
  • Added Advancements for obtaining Arts and Prosthetics
  • All Sekiro Items are now a seperate tab
  • Sparking Axe Prosthetic fire retextured
  • Prosthetic Cooldowns added
  • Combat Art Shadow Rush is adjusted
  • Spiral Cloud Passage GUI added

Items

  • Added New Prosthetic: Spear
  • Added New Prosthetic: Flaming Spear
  • Added New Item: Sekiro's Head (Visuals)

Fixes

  • Sparking Axe not working in 5-7 prosthetic slots fixed
  • Dash fixed

 

Update 1.0.5 changelog

  • Vents are visually improved slightly
  • Dash changed to Chargeable Dash
  • Alt + W/S now boosts in the direction depending on what movement key is pressed
  • Monsters have 50% chance of dropping a Spirit Emblem
  • Arts and Prosthetics now require Spirit Emblems
  • New Prosthetic Implemented: Lazulite Axe
  • New Prosthetic Implemented: Sparking Axe
  • Added New Key bind that regenerates your Spirit Emblems
  • Player's GUI shows the spirit emblem inventory in the middle
  • Added Feature: Spirit Emblem healing cancels if player gets hurt

    Update 1.0.4 changelog

Changed Sekiro Armor to a geckolib model, the armor now has animations
Added new GUI, press Z
Sekiro Armor now provides jumpboost
Player Animation Added for Swings, Sakura Dance, Backstep, Ashina Cross and Dragon Flash
Ashina Cross slightly reworked
Added New Combat Art: Mortal Draw
Added Protsthetic Tool: Lazulite Axe
Added Protsthetic Tool: Sparking Axe
Added Feature: Posture now regenerates depending players HP
Added Feature: Posture Heals 40% quicker when player is guarding
Added new GUI: Posture
Improved Sound effects
Art Items now have its own GUI.
Parrying doesnt cause visual effects when an entity is stunned

Update 1.0.3 changelog
- Added New Art: Ashina Cross
- Added New Art: Sakura Dance
- Spiral Cloud Passage nerfed and gives resistance upon using it
- Spiral Cloud Passage is reworked
- Any combat art is now Parryable
- Dragon Flash cooldown increased
- Dragon Flash's charged attack now destroys blocks
- Arts against players now cause posture damage and parrying is possible
- Some Sounds are more quiet
- Healing Gourd now heals 13 hp and has a cooldown of 4 seconds
- Using Combat Arts has changed from: Rightclick >> Z (For Sekiro users)
- Parrying extinguishes fire
- Bug fixed, you can only parry with Kusabimaru and Mortal Blade
- New Mob: Warden Tentacle (Still Wip but why not)
- Cursed Techniques(WIP)/Arts and Swings are now separate cooldowns
- Reduced the duration of fire vents to 35 seconds

Update 1.0.2.2 changelog
- Changelog:
- Vents improved
- Missing Photon effects fixed
- Stun fixed
- Bugs Fixed


Update 1.0.2 changelog
- Kusabimaru now has slash effects that work
- Guard GUI Added
- Parry Reworked + Guard
- Mobility Cooldowns are Added (Dashes and Backstep)
- Icons of potion effects are changed
- Photon effects used!
- Healing Gourd Added  (Heals 7-9 HP)
- Added Firecrackers
- Posture Mechanics Added 
- Posture GUI added
- New Art: Dragon Flash, 
- Dragon Flash has a cursed variant
- Removed Useless Items
- Parry Limit is set to 300.

Update 1.0.1 changelog
- Improved Dash
- Arts are cycleable
- Improved Bottom left GUI
- Added Kusabimaru 
- Made Mortal Blade It's own item
- Replaced Ichimonji with Ashina Cross (Emma Varient)
- Added Cloud Passage (Default slash, no fire)
- Az's entity is now updated (Still irrelevant to the mod)