-i need help with an end mod

Started by ArmadilloMikeYT on

Topic category: Help with MCreator software

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-i need help with an end mod
Mon, 07/29/2024 - 03:09 (edited)

I am working on a mod and i need help with some stuff
1. how do you add biomes to the end
2. how do you add custom entities with animations to mcreator
3. how do you create a glowing effect like the endermans eyes
4. how do you add a block that teleports you to another block
5. how do you make a mob shoot fireballs
6. how do you amke custom fireballs
7. how do you make a block get "charged" and change texture when clicked with an item
8. how do you make a block that changes textures when connected to the same block
9. how do make an enchant that makes the bow shoot shulker bullets
I would like you to answer these questions so i can make my mod better

give me ideas for an end mod. go to my profile and click the forum that says give me ideas.

Edited by ArmadilloMikeYT on Mon, 07/29/2024 - 03:09
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Endinium Ore: can craft…
Tue, 07/16/2024 - 00:15

Endinium Ore: can craft tools and is stronger than netherite, purple in colour. (just ideas)

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look at description  
Tue, 07/16/2024 - 00:58

look at description

 

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maybe add a few mobs and…
Fri, 07/19/2024 - 16:09

maybe add a few mobs and structures

 

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look at description 
Sat, 07/20/2024 - 03:12

look at description 

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1- End biomes plugin 2…
Sun, 07/21/2024 - 14:02

1- End biomes plugin

2-Geckolib plugin

3-In a Geckolib entity settings you can set the "glowing texture" that part of the texture will glow on the mob

4-depends on the situation

5-in the ai settings of the entity enable the checkbox on the top right and select an item that can shoot fireballs, then in the behavior tab make the entity equip the item, or you can make a procedure that detects when the entity is targeting someone and with a time made with NBT tags make it shoot fireballs

6-make a projectile element, to shoot it use a procedure and in the block used to shoot it activate the "fire" checkbox

7-make two blocks (normal and charged) make a procedure that detects when you right click on the block (normal) and if you have the right item in main hand it replaces the block (normal) with another one (charged)

8-make a procedure that detects with coordinates if the block is connected to another one (like: if get block at x+1 y z is the same block as block at x,y,z do....) and then replace it with another one with the texture you want

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You're welcome
Sun, 07/28/2024 - 14:17

You're welcome