Started by
Carbonarik
on
Topic category: Help with Minecraft modding (Java Edition)
How to create a procedure so that the entity explodes specifically after being attacked by the player and not by anything else?
Topic category: Help with Minecraft modding (Java Edition)
How to create a procedure so that the entity explodes specifically after being attacked by the player and not by anything else?
make this procedure: https://imgur.com/HyD0ajG
and set it to the trigger "when entity is hurt" in the triggers tab of the entity