Help with Geckolib Item

Started by hacker_303 on

Topic category: Help with Minecraft modding (Java Edition)

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Help with Geckolib Item
Fri, 08/02/2024 - 06:47 (edited)

Hi! I'm looking for a way to make an item that shows the 3D model in the main hand, but displays the 16x16 texture in the inventory, like the trident. I'm using Geckolib. Thanks in advance.

Edited by hacker_303 on Fri, 08/02/2024 - 06:47
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Actually, if you do it at a…
Mon, 10/07/2024 - 15:06

Actually, if you do it at a full 90° angle, it will appear in 2D. But if you are looking for a different way, I can't help you, I'm new too.

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{ "loader": "neoforge…
Tue, 10/08/2024 - 21:51
{
"loader": "neoforge:separate_transforms",
"gui_light": "front",
"base": {
"parent": "mod_id:custom/model",
"textures": {
"0": "mod_id:item/model_texture"
}
},
"perspectives": {
"gui": {
"parent": "item/generated",
"textures": {
"layer0": "mod_id:item/item_texture"
},
"gui_light": "front"
},
"ground": {
"parent": "item/generated",
"textures": {
"layer0": "mod_id:item/item_texture"
}
},
"fixed": {
"parent": "item/generated",
"textures": {
"layer0": "mod_id:item/item_texture"
}
}
}
}
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Thank you Pandabeys31 for…
Wed, 11/27/2024 - 18:07

Thank you Pandabeys31 for the advice but even doing it as you say the animations are still visible :/

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fr6_17, can you explain your…
Wed, 11/27/2024 - 18:09

fr6_17, can you explain your code to me: what are the parts to replace or change and with what?