1st 2024.4 snapshot - Tons of features

Published by Klemen on
This snapshot adds sprites to custom Minecraft GUIs, custom entity animations, fluid fog color and texture and much more!

The first snapshot of 2024.4 is here. It is loaded with features, such as entity animations, GUI sprites, fluid fog and texture, and much more. Check it out!

Snapshot changelog

This is a full changelog of this snapshot with more notable changes highlighted with bold text.

  • Some minor UI and UX improvements
  • Added a button to lock custom GUI and overlay components from moving in the WYSIWYG editor
  • Added an option to import custom Java model animations
  • Added new procedure local variable type: action result
  • Added new damage source procedure blocks: return damage source, call procedure and get damage source return value, custom damage source dependency
  • Added new fluid parameters: has fog, fog color, fog start and end distance, submerged overlay texture
  • Added an option to specify animations for custom entities that are conditionally executed by procedures
  • Added an option to specify walking animations for custom entities that are optionally conditional
  • Added image sprite GUI component type for GUI and overlay mod element types
  • Loot table mod element editor now shows suggestions for overriding custom block and entity loot tables
  • Item and block special info entries are now translatable
  • Item and block special info based on string procedures now support multi-line strings
  • Added an option to specify infinite effect duration for potion item mod element
  • Added new text procedure block: new line
  • [Bugfix] It was possible to define more block state property combinations than what Minecraft can handle
  • [Bugfix] Index of string procedure block caused build errors in some cases
  • [Bugfix] Index of string and string length procedure blocks specified wrong numeric return type
  • [Bugfix] Some other minor fixes and improvements

Snapshot release notes

  • The music disc mod element type was merged into the item mod element type. Existing mod elements will be converted automatically

A download of the snapshot is possible on the Download page under the Snapshot downloads section. 

Make sure to test the snapshot so we can fix any potential bugs you find. Leave a comment with your feedback on the update below. Stay tuned and keep on modding!

Share this:

Comments

how do I open the workspace in the normal version after returning to the normal version? It says it was opened in a newer version and must be updated.

You need to make a backup in order to be able to open it in the old version.

MCreator also makes automatic backup when you open the workspace in the snapshot. You can find zip of the snapshot that can be imported in stable version in <workspace folder>/.mcreator

If you are adding custom animations for entities, what about armor wearing/item holding render?

I haven't noticed any code blocks for getting message from what the player sent in chat. Is there any? If not can you add one? Thanks.



Donate to MCreator

By donating to developers you can speed up development, as with more resources, we can dedicate more time to MCreator. It is a free project made by developers working on it in their free time.