EXCEEDING amount of elements corrupting

Started by scarfcrow on

Topic category: Help with MCreator software

Joined Feb 2024
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EXCEEDING amount of elements corrupting
Sat, 04/19/2025 - 03:56 (edited)

Recently a LOT of elements have been corrupting. It seems whenever I fix one another shows up. Some have been ridiculously arduous to replace. I found no other way than to just remake them from scratch. I have tried rebuilding code, restarting MCreator, the works. I still am on 2024.4 as Nerdy's Geckolib Plugin hasn't yet released for 2025.1, if this relates to the issue. Is there any way to fix this?

 

Edit: Also, I realized that some of these elements were duplicates. I tried to find one in a previous backup, in the Elements folder, only to find that it wasn't there, but the original was. (The element did exist at the time of the backup.)

Edited by scarfcrow on Sat, 04/19/2025 - 03:56
Joined Feb 2024
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Geckolib entities and…
Sat, 04/19/2025 - 15:52

Geckolib entities and procedures, from the ones I've found. The entities either get the "Could not find start block" in the AI builder or refuse to open entirely. The procedures also do not load and get the "Could not find start block."

This means the author of the…
Sun, 04/20/2025 - 14:34

This means the author of the plugin is not using the new blockly panel system correctly and thus can get in sync issues. Plugin author will need to fix this