Broken Boss Mob

Started by MustacheGangster on

Topic category: Help with MCreator software

Last seen on 07:54, 18. Sep 2016
Joined May 2016
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Broken Boss Mob

Hi all, I'm making a MASSIVE Mod that has over 50 elements so far, with new biomes, tons of new ores and tools, a couple of new mobs, and hopefully more.. But thats not what im here to talk about. I'm making a boss mob called the "dark knight" and I did the custom AI and all that stuff, made it hostile, but it doesnt try to kill you or anything, it just wanders and looks around.. I double checked the AI, remade the element several times.. Could someone please help me? I can give credits if it works when i release the mod!

Last seen on 20:10, 1. Mar 2017
Joined Apr 2016
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add "act hostile against
Thu, 06/30/2016 - 23:06

add "act hostile against Player". Also, dont forget that it is supposed to be higher priority than, say, wandering or looking!

Last seen on 07:54, 18. Sep 2016
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Done all of that, I know how
Fri, 07/01/2016 - 05:43

Done all of that, I know how it works and all but it still just doesnt work :/

Last seen on 09:13, 24. Nov 2020
Joined Mar 2015
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check your coding and make
Sat, 08/06/2016 - 07:35

check your coding and make sure it doesn't say EntityEntityPlayer, cause that messes with alot of stuff...

Last seen on 22:22, 6. May 2023
Joined Jun 2016
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have the same problem with
Sat, 08/06/2016 - 20:31

have the same problem with all the versions for MC 1.9 

Reported it, but I'm not sure they got what i ment