Started by
Tucky143
on
Topic category: Feature requests and ideas for MCreator
I have some ideas for procedures to be added and here are the procedures:
- Power block at XYZ source (gives of to surrounding) bool
- Change luminance of block at XYZ to int
- Summon floating block (blockitem / block) at x y z
New Procedure type and category called Textures:
- Change texture of item (in slot int / item) to texture
- Change texture of block at XYZ to texture
- Tint item (in slot int / item) rgba
- Add layer int of texture to item (in slot int / item)
- Remove layer int of item texture (in slot int / item)
The Power Block procedure could be used in many different ways creating many different cool blocks like timers.
Change Luminance could be used to create different types of lights or redstone blocks.
Summon floating block could be used in many different ways including weapons or abilities.
The Texture category could be used to create dynamic items or allowing an item or block to change texture.
change sprite/image text in gui to image
change sprite/image text in overlay to image
Useful for creating dynamic overlays and gui without having to have a bunch of procedures checking if a value is true.
Also please add this last comment because I need it to make my mod.