Started by
Clint42
on
Topic category: Help with Minecraft modding (Java Edition)
I have made a custom fishing rod (the baited rod) and I want to make it so that it fishes up extra fish. I have tried to do this with procedures by spawning items when fishing occurs, but this doesn't seem to work. I thought I could give it a custom loot table to do a similar effect, but I dont understand how I can assign a loot table to the fishing rod item.
Assign the fishing rod loot table to the registry name. For example, if the registry name was "baited_fishing_rod"
You would set the loot table type to "Fishing" and then on loot table registry name, write out "Fishing/baited_fishing_rod".
If done correctly, this SHOULD work. I have not tested this particular instance myself, so if anything goes wrong, please inform me.
Ah, every time I've tried it I've left the registry name as "gameplay" after selecting the loot type.
Just made the alterations but this unfortunately still doesn't work.
Just thought that this may not be working because the fishing rod item template uses the vanilla fishing loot table so that may overwrite custom mod loot tables. I'm not sure if that's the case though.