Model Layers And Animations Don't Sync, What Are My Options?

Started by TheGuyFromPluto on

Topic category: Troubleshooting, bugs, and solutions

Joined Mar 2019
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Model Layers And Animations Don't Sync, What Are My Options?

As the title suggests I'm at an impasse, I can't make this mod without severe alterations to the main concept without the ability for Model Layers and Animations to sync. My question is what can I do here? or am I just cooked?

I'm trying to stay away from coding outside of something that could be done in a single Mixin.

I need the model layers because I'm trying to make a MCA style NPC that changes only parts of its texture at a time so I can mix and match.

Thanks in advance!

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If it isn't like a default…
Sun, 07/27/2025 - 22:01

If it isn't like a default walk animation or just one of the base animations the model layer won't do the same animation as the base model. 

Even if they are the same basic model, just with a different texture. 

Using synced entity data has no effect on the outcome. 

In my test example the woman NPC's model layer doesn't do the arm raise test animationmodel layer doesn't do the animation

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So is it just completely…
Mon, 07/28/2025 - 22:42

So is it just completely impossible, or only possible with code?