Started by
vinceonline
on
Topic category: General discussion
Hello everyone.
I'm pretty new to the MCreator community, and I've been having trouble making a specific procedure (though I would like to know how to build and apply procedures) I have a custom grass block I made where I want it to have the function to be paved with a shovel, the problem is that I am struggling to figure how to make this procedure, I know there are videos and stuff out there however I am still confused. Could use some help.
- Thank you ( :
It is pretty simple. Even more so if you do not want a custom paved version. Go into your custom grass, and on the bottom there should be a triggers tab (ik you probably already know that I am just covering everything.) There should be a built in "when block is right clicked" so just click the pencil to make a new procedure. Then do "If get item in main hand of source entity=wooden shovel [you will need to use a bunch of or gates to make all the other shovels work to] then replace block with paved grass (or whatever the block is called i do not remember). If you want a custom paved block, just create it and put it in the "replace block" instead.
thanks, appreciate it
No problem
I'm sorry however could you please clarify one more time? Sorry, it's just that I have version 2025.3, well, I don't know if that has anything to do with it, but like I am wondering when you say grab block "If get item in main hand of source entity" I don't see that as a specific block, or are you just changing the wording a bit?
And when I tried to use the "if - do" block that was in the "Flow control" category, the "Item in main-hand of event/target entity doesn't fit into the if block.
nevermind, got it figured out,